Game Development
Infinity Science Press (Verlag)
978-1-934015-77-3 (ISBN)
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Designed for mastery of subjects through self-study without the use of printed books, these full-length lectures and training sessions enable students to watch and listen to instructors as they cover key topics using Microsoft[registered]PowerPoint slides and screenshots from software applications or the WWW. Each of the five 'lectures' is approximately fifty minutes long. Additional applications, simulations, and images are also included on the DVD to supplement or illustrate the key concepts in each lecture. It contains lectures on key game development concepts recorded on DVD, exercises, projects, and simulations supplement concepts. All lectures are recorded by University instructors.
Heather Maxwell Chandler (Cary, NC), a game industry veteran with production experience at Activision, EA, and Ubisoft, is the founder of Media Sunshine, Inc., a company which provides consulting services to game developers, publishers and vendors. She teaches online game courses for Westwood College and The Art Institute (Pittsburgh) and is the author of several articles and books.
Game Development Overview.; Roles of the Team Members.; Formal Production Processes.; Legal Information.; Developer and Publisher Relationships.; Hiring and Effective Communication.; Programming Issues.; Artificial Intelligence Game Design Issues.; Voiceover.; Music.; Motion Capture.; Cinematics.; Marketing and Public Relations.; Game Concepts.; Concept.; Game Requirements.; Game Plan.; Production Techniques.; Production Cycle.; Software Ratings.; Testing.
Erscheint lt. Verlag | 25.9.2009 |
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Verlagsort | Hingham, MA |
Sprache | englisch |
Themenwelt | Informatik ► Software Entwicklung ► Spieleprogrammierung |
ISBN-10 | 1-934015-77-6 / 1934015776 |
ISBN-13 | 978-1-934015-77-3 / 9781934015773 |
Zustand | Neuware |
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