The Animator's Guide to 2D Computer Animation
Seiten
2000
Focal Press (Verlag)
978-0-240-51579-3 (ISBN)
Focal Press (Verlag)
978-0-240-51579-3 (ISBN)
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A practical introduction to working with computer animation systems. It demonstrates how to achieve different animation styles on the computer as well as fundamentals, and there are tutorials on the essential techniques. The CD-ROM includes colour examples and animation movie clips.
If you are just starting out, or are moving over to new technology, this book will help you achieve the essential 2D computer animation techniques in the shortest possible time.
Hedley Griffin writes in a way that is sympathetic to your needs and guides you though each technique in a simple step-by-step manner. The introductory chapter shows you how to achieve different animation styles on the computer, as well as essential skills such as storyboarding, the preparation of drawings and scanning issues. Practical illustrated tutorials then take you through each fundamental technique so you too will be able to achieve professional-looking results.
Other animators provide specific case studies demonstrating the varied use of 2D computer animation on a professional scale. A detailed glossary explains all the vital terms and a list of all the software suppliers mentioned provides useful contact details.
The free CD-ROM (PC only) includes colour examples and animation movie clips of the techniques described in the book, as well as a range of free demos of the various software available.
Hedley Griffin is a professional freelance Animation Director who specialises predominantly in children's films. He has been working with computer animation since its beginnings and has written various articles for 'CGI', 'Video Age' and 'Production Solutions'.
If you are just starting out, or are moving over to new technology, this book will help you achieve the essential 2D computer animation techniques in the shortest possible time.
Hedley Griffin writes in a way that is sympathetic to your needs and guides you though each technique in a simple step-by-step manner. The introductory chapter shows you how to achieve different animation styles on the computer, as well as essential skills such as storyboarding, the preparation of drawings and scanning issues. Practical illustrated tutorials then take you through each fundamental technique so you too will be able to achieve professional-looking results.
Other animators provide specific case studies demonstrating the varied use of 2D computer animation on a professional scale. A detailed glossary explains all the vital terms and a list of all the software suppliers mentioned provides useful contact details.
The free CD-ROM (PC only) includes colour examples and animation movie clips of the techniques described in the book, as well as a range of free demos of the various software available.
Hedley Griffin is a professional freelance Animation Director who specialises predominantly in children's films. He has been working with computer animation since its beginnings and has written various articles for 'CGI', 'Video Age' and 'Production Solutions'.
Specializes predominantly in children's films for BBC and Channel 4 schools television. Hedley has been working with computer animation since its beginnings and has written various articles for 'CGI', 'Video Age' and 'Production Solutions'.
Foreword by Tony White; Introduction; Storyboarding, animation drawings and scanning; Image processing; Ink and paint; Backgrounds; Xsheets, Director and composition; Rendering and output; Hardware and general information; Case studies; Glossary
Erscheint lt. Verlag | 14.12.2000 |
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Verlagsort | Oxford |
Sprache | englisch |
Maße | 189 x 246 mm |
Themenwelt | Kunst / Musik / Theater ► Film / TV |
Informatik ► Grafik / Design ► Film- / Video-Bearbeitung | |
ISBN-10 | 0-240-51579-X / 024051579X |
ISBN-13 | 978-0-240-51579-3 / 9780240515793 |
Zustand | Neuware |
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