Best of Game Programming Gems
Seiten
2008
Charles River Media
978-1-58450-571-6 (ISBN)
Charles River Media
978-1-58450-571-6 (ISBN)
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"Game Programming Gems" helped define the standards for game programming and continues to be an essential source for new, innovative techniques and provides the tools and inspiration that game developers need to excel. This title features a collection of ideas and techniques from the reference series for game developers, "Game Programming Gems".
Welcome to a collection of the most valuable and timeless articles from the essential reference series for game developers. "Best of Game Programming Gems" combines the greatest cutting-edge, ready-to-use techniques contributed by industry experts to volumes 1-6 of the Game Programming Gems series. Each article was carefully chosen by the editors and compiled into one best-of-the-best volume in an effort to share forty-nine timeless gems of game programming wisdom with you and to save you time and effort with a plethora of reliable methods to add to your developer's tool box. The articles are organized into six sections covering the topics of general information, math and physics, artificial intelligence, graphics, networking, and audio.Whether you are new to game development or a practiced veteran, you're sure to find inspiration and insight to make more entertaining and satisfying games in "Best of Game Programming Gems."
Welcome to a collection of the most valuable and timeless articles from the essential reference series for game developers. "Best of Game Programming Gems" combines the greatest cutting-edge, ready-to-use techniques contributed by industry experts to volumes 1-6 of the Game Programming Gems series. Each article was carefully chosen by the editors and compiled into one best-of-the-best volume in an effort to share forty-nine timeless gems of game programming wisdom with you and to save you time and effort with a plethora of reliable methods to add to your developer's tool box. The articles are organized into six sections covering the topics of general information, math and physics, artificial intelligence, graphics, networking, and audio.Whether you are new to game development or a practiced veteran, you're sure to find inspiration and insight to make more entertaining and satisfying games in "Best of Game Programming Gems."
Section 1: General Information; Section 2: Math and Physics; Section 3: Artificial Intelligence; Section 4: Graphics; Section 5: Networking; Section 6: Audio
Erscheint lt. Verlag | 2.7.2008 |
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Verlagsort | Hingham |
Sprache | englisch |
Maße | 196 x 236 mm |
Gewicht | 1317 g |
Themenwelt | Informatik ► Weitere Themen ► Computerspiele |
ISBN-10 | 1-58450-571-0 / 1584505710 |
ISBN-13 | 978-1-58450-571-6 / 9781584505716 |
Zustand | Neuware |
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