AI Game Programming Wisdom 4 - Steve Rabin

AI Game Programming Wisdom 4

Steve Rabin (Autor)

Media-Kombination
736 Seiten
2008
Charles River Media
978-1-58450-523-5 (ISBN)
63,75 inkl. MwSt
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Filled with the insights of industry pros, this book provides new tricks, techniques, algorithms, architectures, and approaches to help programmers avoid redundancy and save valuable programming time. It provides advances, discoveries, and techniques that may affect the direction and use of game AI for the next generation of games.
Welcome to the latest volume of AI Game Programming Wisdom! AI Game Programming Wisdom 4 includes a collection of more than 50 new articles featuring cutting-edge techniques, algorithms, and architectures written by industry professionals for use in commercial game development. Organized into 7 sections, this comprehensive volume explores every important aspect of AI programming to help you develop and expand your own personal AI toolbox. You'll find ready-to-use ideas, algorithms, and code in all key AI areas including general wisdom, scripting and dialogue, movement and pathfinding, architecture, tactics and planning, genre specific, and learning and adaptation. New to this volume are articles on recent advances in realistic agent, squad, and vehicle movement, as well as dynamically changing terrain, as exemplified in such popular games as Company of Heroes.You'll also find information on planning as a key game architecture, as well as important new advances in learning algorithms and player modeling.
AI Game Programming Wisdom 4 features coverage of multiprocessor architectures, Bayesian networks, planning architectures, conversational AI, reinforcement learning, and player modeling.These valuable and innovative insights and issues offer the possibility of new game AI experiences and will undoubtedly contribute to taking the games of tomorrow to the next level.

Learning Adaptation Pathfinding Tactics and Planning General Wisdom Architecture Scripting and Dialog Movement Genre Specific

Zusatzinfo Illustrations
Verlagsort Hingham
Sprache englisch
Maße 191 x 236 mm
Gewicht 1362 g
Themenwelt Mathematik / Informatik Informatik Software Entwicklung
Informatik Theorie / Studium Künstliche Intelligenz / Robotik
Informatik Weitere Themen Computerspiele
ISBN-10 1-58450-523-0 / 1584505230
ISBN-13 978-1-58450-523-5 / 9781584505235
Zustand Neuware
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