Interactive Systems. Design, Specification, and Verification -

Interactive Systems. Design, Specification, and Verification

13th International Workshop, DSVIS 2006, Dublin, Ireland, July 26-28, 2006, Revised Papers

Gavin Doherty, Ann Blandford (Herausgeber)

Buch | Softcover
XI, 276 Seiten
2007 | 2007
Springer Berlin (Verlag)
978-3-540-69553-0 (ISBN)
53,49 inkl. MwSt
lt;p>This book constitutes the thoroughly refereed post-proceedings of the 13th International Workshop on Design, Specification, and Verification of Interactive Systems, DSVIS 2006, held in Dublin, Ireland in July 2006. The 19 revised full papers presented together with one keynote paper, and two working group reports were carefully reviewed and selected from 57 submissions during two rounds of reviewing and improvement.

Keynote.- How Do Developers Meet Users? - Attitudes and Processes in Software Development.- HCI Research.- Validity and Cross-Validity in HCI Publications.- Critical Systems.- Model-Based Engineering of Widgets, User Applications and Servers Compliant with ARINC 661 Specification.- Usability Requirements for Improving the Infection Module of a Hospital Intensive Care Unit Information System.- Interaction Walkthrough: Evaluation of Safety Critical Interactive Systems.- Model Based Development.- Collaborative Social Structures and Task Modelling Integration.- Towards Model-Driven Development of Staged Participatory Multimedia Events.- Integrating Support for Usability Evaluation into High Level Interaction Descriptions with NiMMiT.- Cognitive Aspects of Interaction.- An Investigation into the Validation of Formalised Cognitive Dimensions.- Formal Modelling of Cognitive Interpretation.- Use of Models.- Combining Formal Methods and Functional Strategies Regarding the Reverse Engineering of Interactive Applications.- An Ontological Approach to Visualization Resource Management.- Visual Design of User Interfaces by (De)composition.- Haptics and Multimodality.- Exploring the Specification of Haptic Interaction.- Analysis of Pointing Tasks on a White Board.- Prototyping and Evaluation.- Mixed-Fidelity Prototyping of User Interfaces.- A Hybrid Approach for Modelling Early Prototype Evaluation Under User-Centred Design Through Association Rules.- Rapid User-Centred Evaluation for Context-Aware Systems.- Supporting User Interface Development.- Using a Patterns-Based Modelling Language and a Model-Based Adaptation Architecture to Facilitate Adaptive User Interfaces.- Toward Quality-Driven Development of 3D Computer Games.- Group Discussions.- Processes: Working Group Report.-Usability and Computer Games: Working Group Report.

Erscheint lt. Verlag 18.1.2007
Reihe/Serie Lecture Notes in Computer Science
Programming and Software Engineering
Zusatzinfo XI, 276 p.
Verlagsort Berlin
Sprache englisch
Maße 155 x 235 mm
Gewicht 434 g
Themenwelt Mathematik / Informatik Informatik Betriebssysteme / Server
Mathematik / Informatik Informatik Theorie / Studium
Schlagworte 3D • Adaptive Interfaces • Association Rules • augmented reality • Computer • Formal Method • formal methods • haptic interaction • Hardcover, Softcover / Informatik, EDV/Betriebssysteme, Benutzeroberflächen • HCI • HC/Informatik, EDV/Betriebssysteme, Benutzeroberflächen • Human Computer Interaction • Human-Computer Interaction (HCI) • Intelligent interfaces • mobile computing • Mobile Devices • model-based design • Modeling • Multimedia • Multimodal Interfaces • Requirements Engineering • Semi-Formal Methods • ubiquitous computing • UML • usability analysis • User Interface Design • User Interface Evaluation • User Interfaces • verification • Virtual Reality
ISBN-10 3-540-69553-2 / 3540695532
ISBN-13 978-3-540-69553-0 / 9783540695530
Zustand Neuware
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