The Computer Game Design Course - Jim Thompson, Barnaby Berbank-Green

The Computer Game Design Course

Principles, Practices and Techniques for the Aspiring Game Designer
Buch | Softcover
192 Seiten
2007
Thames & Hudson Ltd (Verlag)
978-0-500-28658-6 (ISBN)
18,65 inkl. MwSt
  • Titel ist leider vergriffen;
    keine Neuauflage
  • Artikel merken
Presents an introduction to the exhilarating world of game design. This book includes step-by-step tutorials that offer various aspects of designing and developing dynamic computer games.
This structured course book is the perfect introduction to the exhilarating world of game design. Richly illustrated with screengrabs and artwork, the book includes step-by-step tutorials that present all aspects of designing and developing dynamic computer games. Including practical exercises and assignments.

Jared Taylor has spent over a decade in the video games industry as a designer and producer and is currently lecturing at Ravensbourne College of Design and Communication. Andrew Segal studied Animation at Norwich School of Art and Design before working in motion capture and computer games. He now runs the Foundation Degree in Game Art and Design at Norwich School of Art and Design.

Introduction; Design Theory; Brief History of Video Games Designing for Different Types of Game Play; Design Inspirations The Scriptwriter: Creating the Story in the Game; Three Catchwords for Gameplay Design; Design Process; Research and Development Communication; Prototyping; Design Production; Pre-Production Production Realities; Where to From Here?; Glossary and Resources.

Erscheint lt. Verlag 23.4.2007
Verlagsort London
Sprache englisch
Maße 222 x 222 mm
Gewicht 790 g
Themenwelt Informatik Grafik / Design Film- / Video-Bearbeitung
Informatik Weitere Themen Computerspiele
ISBN-10 0-500-28658-2 / 0500286582
ISBN-13 978-0-500-28658-6 / 9780500286586
Zustand Neuware
Haben Sie eine Frage zum Produkt?
Mehr entdecken
aus dem Bereich
Das umfassende Handbuch

von Philippe Fontaine; Burghard Vogel

Buch | Hardcover (2023)
Rheinwerk (Verlag)
79,90
Schritt für Schritt zum perfekten Film: Videoschnitt, Effekte, Sound

von Robert Klaßen

Buch | Hardcover (2021)
Rheinwerk (Verlag)
49,90