Data Abstraction & Problem Solving with C++ - Frank M. Carrano

Data Abstraction & Problem Solving with C++

International Edition
Buch | Softcover
992 Seiten
2006 | 5th edition
Pearson (Verlag)
978-0-321-48500-7 (ISBN)
86,55 inkl. MwSt
zur Neuauflage
  • Titel erscheint in neuer Auflage
  • Artikel merken
Zu diesem Artikel existiert eine Nachauflage
The classic, best-selling Data Abstraction and Problem Solving with C++: Walls and Mirrors book provides a firm foundation in data abstraction that emphasizes the distinction between specifications and implementation as the basis for an object-oriented approach. This new edition offers the latest C++ features and an introduction to using Doxygen——a documentation generator for C++, enhanced coverage of Software Engineering concepts and additional UML diagrams. 





Frank’s Making it Real blog http://frank-m-carrano.com/blog/ extends his textbooks and lectures to a lively discussion with instructors and students about teaching and learning computer science.




Follow Frank on Twitter: http://twitter.com/Frank_M_Carrano


Find him on Facebook: https://www.facebook.com/makingitreal

Frank M. Carrano is a professor emeritus of computer science at the University of Rhode Island. He received the Ph.D. degree in computer science from Syracuse University in 1969. His interests include data structures, computer science education, social issues in computing, and numerical computation. Professor Carrano is particularly interested in the design and delivery of undergraduate courses in computer science. He has authored several well-known computer science textbooks for undergraduates. Frank’s Making it Real blog http://frank-m-carrano.com/blog/ extends his textbooks and lectures to a lively discussion with instructors and students about teaching and learning computer science. Follow Frank on Twitter: http://twitter.com/Frank_M_Carrano Find him on Facebook: https://www.facebook.com/makingitreal

Preface

Chapter Dependency Chart

 

PART ONE - Problem-Solving Techniques

1 Principles of Programmingand Software Engineering

1.1Software Engineering and Object-Oriented Design

1.2 Achieving a Better Solution

1.3 Key Issues in Programming

 

2 Recursion: The Mirrors

2.1 Recursive Solutions

2.2 Counting Things

2.3 Searching an Array

2.4 Organizing Data

2.5 Recursion and Efficiency

 

3 Data Abstraction: The Walls

3.1 Abstract Data Types

3.2 Specifying ADTs

3.3 Implementing ADTs

 

4 Linked Lists

4.1 Preliminaries

4.2 Programming with Linked Lists

4.3 Variations of the Linked List

4.4 Application: Maintaining an Inventory

4.5 The C++ Standard Template Library

 

5 Recursion as a Problem-Solving Technique

5.1 Backtracking

5.2 Defining Languages

5.3 The Relationship Between Recursionand Mathematical Induction

 

PART TWO Problem Solving with Abstract Data Types

6 Stacks

6.1 The Abstract Data Type Stack

6.2 Simple Applications of the ADT Stack

6.3 Implementations of the ADT Stack

6.4 Application: Algebraic Expressions

6.5 Application: A Search Problem

6.6 The Relationship Between Stacks and Recursion

 

7 Queues

7.1 The Abstract Data Type Queue

7.2 Simple Applications of the ADT Queue

7.3 Implementations of the ADT Queue

7.4 A Summary of Position-Oriented ADTs

7.5 Application: Simulation

 

8 Advanced C++ Topics

8.1 Inheritance Revisited

8.2 Virtual Methods and Late Binding

8.3 Friends

8.4 The ADTs List and Sorted List Revisited

8.5 Class Templates

8.6 Overloaded Operators

8.7 Iterators

 

9 Algorithm Efficiency and Sorting

9.1 Measuring the Efficiency of Algorithms

9.2 Sorting Algorithms and Their Efficiency

 

10 Trees

10.1 Terminology

10.2 The ADT Binary Tree

10.3 The ADT Binary Search Tree

10.4 General Trees

 

11 Tables and Priority Queues

11.1 The ADT Table

11.2 The ADT Priority Queue: A Variation of the ADT Table

11.3 Tables and Priority Queues in the STL

 

12 Advanced Implementations of Tables

12.1 Balanced Search Trees

12.2 Hashing

12.3 Data with Multiple Organizations

 

13 Graphs

13.1 Terminology

13.2 Graphs as ADTs

13.3 Graph Traversals

13.4 Applications of Graphs

 

14 Processing Data in External Storage

14.1 A Look at External Storage

14.2 Sorting Data in an External File

14.3 External Tables

 

A  Review of C++ Fundamentals

B  ASCII Character Codes

C  C++ Header Files and Standard Functions

D  Mathematical Induction

E  Standard Template Library

F  C++ Documentation Systems

 

 

Erscheint lt. Verlag 25.8.2006
Sprache englisch
Maße 186 x 232 mm
Gewicht 1340 g
Themenwelt Mathematik / Informatik Informatik Programmiersprachen / -werkzeuge
Informatik Software Entwicklung Objektorientierung
Informatik Theorie / Studium Algorithmen
ISBN-10 0-321-48500-9 / 0321485009
ISBN-13 978-0-321-48500-7 / 9780321485007
Zustand Neuware
Haben Sie eine Frage zum Produkt?
Mehr entdecken
aus dem Bereich
objektorientierte Entwicklung modularer Maschinen für die digitale …

von Thomas Schmertosch; Markus Krabbes; Christian Zinke-Wehlmann

Buch | Hardcover (2024)
Hanser (Verlag)
44,99
Entwicklung von GUIs für verschiedene Betriebssysteme

von Achim Lingott

Buch (2023)
Hanser, Carl (Verlag)
39,99
Principles and Practice Using C++

von Bjarne Stroustrup

Buch | Softcover (2024)
Addison Wesley (Verlag)
85,95