Make Amazing Games (eBook)
418 Seiten
Packt Publishing (Verlag)
978-1-83664-530-6 (ISBN)
This course is designed for aspiring game developers with no prior experience or programming knowledge. It provides a step-by-step guide through the game creation process using drag-and-drop game creation software available on Steam. The course begins with basic game design concepts and an introduction to the Fusion software, progressing through various stages of game development.
Understanding game development is essential for those who want to turn their creative ideas into playable games. This course covers the creation of four fully playable games: a platform game, a bat-and-ball game, a mouse-clicker game, and a side-scrolling shoot-'em-up game. By completing these projects, users will gain practical experience and confidence in their game development skills.
The journey continues with advanced features such as porting games to the web, debugging, and publishing. The companion files include game demos, graphic libraries, and source code, providing all the resources needed to successfully create and distribute your games. This comprehensive guide ensures that by the end of the course, you will have the knowledge and skills to create and publish your own games.
Master game development with Fusion 2.5, from basic concepts to advanced techniques. Perfect for aspiring game developers.Key FeaturesStep-by-step tutorials for different game genresDetailed instructions on using Fusion 2.5Covers both basic and advanced game development topicsBook DescriptionThis course is designed for aspiring game developers with no prior experience or programming knowledge. It provides a step-by-step guide through the game creation process using drag-and-drop game creation software available on Steam. The course begins with basic game design concepts and an introduction to the Fusion software, progressing through various stages of game development. Understanding game development is essential for those who want to turn their creative ideas into playable games. This course covers the creation of four fully playable games: a platform game, a bat-and-ball game, a mouse-clicker game, and a side-scrolling shoot-'em-up game. By completing these projects, users will gain practical experience and confidence in their game development skills. The journey continues with advanced features such as porting games to the web, debugging, and publishing. The companion files include game demos, graphic libraries, and source code, providing all the resources needed to successfully create and distribute your games. This comprehensive guide ensures that by the end of the course, you will have the knowledge and skills to create and publish your own games.What you will learnCreate a variety of game genresUnderstand Fusion 2.5 basicsImplement game design principlesProgram game mechanicsAnimate game graphicsPublish and distribute gamesWho this book is forIdeal for aspiring game developers, this book is suitable for those with basic computer skills and an interest in game design. No prior programming experience is required, as the book starts with fundamental concepts and progresses to advanced techniques.]]>
Erscheint lt. Verlag | 9.8.2024 |
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Sprache | englisch |
Themenwelt | Mathematik / Informatik ► Informatik ► Grafik / Design |
Informatik ► Software Entwicklung ► Spieleprogrammierung | |
ISBN-10 | 1-83664-530-9 / 1836645309 |
ISBN-13 | 978-1-83664-530-6 / 9781836645306 |
Informationen gemäß Produktsicherheitsverordnung (GPSR) | |
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