Exploring 3D Animation with Maya 7
Seiten
2006
|
2nd Revised edition
Delmar Cengage Learning
978-1-4180-5182-2 (ISBN)
Delmar Cengage Learning
978-1-4180-5182-2 (ISBN)
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Offers information on creating believable 3D animation and visual effects. This book contains detailed knowledge of Maya[registered] that's needed to make lifelike characters.
It's all about creating believable 3D animation and visual effects. And this very practical and motivating book, written by two leading animators, delivers the kind of detailed knowledge of Maya(R) that's needed to make truly lifelike characters.
It's all about creating believable 3D animation and visual effects. And this very practical and motivating book, written by two leading animators, delivers the kind of detailed knowledge of Maya(R) that's needed to make truly lifelike characters.
A Discovery Tour. The Animation Curve Editor. A Bouncing Ball. The Basic Walking Rig. Forward Kinematics versus Inverse Kinematics. Principles of Animation Applied. The Dope Sheet. The Trax Editor. Facial Animation. Hand Animation. Follow Through. Non-Traditional Character Design and Animation.
Erscheint lt. Verlag | 7.11.2006 |
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Zusatzinfo | Illustrations (some col.) |
Verlagsort | Clifton Park |
Sprache | englisch |
Maße | 150 x 226 mm |
Gewicht | 568 g |
Themenwelt | Informatik ► Grafik / Design ► Film- / Video-Bearbeitung |
Informatik ► Grafik / Design ► Maya | |
ISBN-10 | 1-4180-5182-9 / 1418051829 |
ISBN-13 | 978-1-4180-5182-2 / 9781418051822 |
Zustand | Neuware |
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