Smart Graphics -

Smart Graphics

5th International Symposium, SG 2005, Frauenwörth Cloister, Germany, August 22-24, 2005, Proceedings
Buch | Softcover
XII, 276 Seiten
2005 | 2005
Springer Berlin (Verlag)
978-3-540-28179-5 (ISBN)
53,49 inkl. MwSt
TheInternationalSymposiumonSmartGraphics2005washeldfromAugust22 24, 2005 in the cloister Frauenwort h on the island of Frauenchiemsee, Germany. It was the sixth event in a series which originally started in 2000 as a AAAI Spring Symposium. Inresponsetotheoverwhelmingsuccessofthe2000symposium,itsorganizers decided to turn it into a self-contained event. With the support of IBM, the ?rst two International Symposia on Smart Graphics were held at the T.J. Watson Research Center in Hawthorne, NY in 2001 and 2002. The 2003 symposium moved to the European Media Lab in Heidelberg to underline the international character of the Smart Graphics enterprise and its community. The core idea behind these symposia is to bring together researchers and practitioners fromthe ?eld ofcomputer graphics,arti?cialintelligence, cognitive science, graphic design and the ?ne arts. Each of these disciplines contributes to what we mean by the term Smart Graphics : the intelligent process of creating e?ective, expressive and esthetic graphical presentation. Many Smart Graphics symposiaemphasizea particularaspectofthe?eldin thecallfor papers.In2005 our focus was on Visual Analytics the art and science of analytical reasoning facilitated by interactive visual interfaces.

Synthetic Characters and Virtual Worlds.- Engaging in a Conversation with Synthetic Characters Along the Virtuality Continuum.- Visualizing Emotion in Musical Performance Using a Virtual Character.- Knowledge in the Loop: Semantics Representation for Multimodal Simulative Environments.- Virtual Camera Planning: A Survey.- Generating Visual Displays.- Graphical Data Displays and Database Queries: Helping Users Select the Right Display for the Task.- Visualization Tree, Multiple Linked Analytical Decisions.- Structure Determines Assignment Strategies in Diagrammatic Production Scheduling.- Generation of Glyphs for Conveying Complex Information, with Application to Protein Representations.- Negotiating Gestalt: Artistic Expression by Coalition Formation Between Agents.- Text and Graphics.- Metrics for Functional and Aesthetic Label Layouts.- A Smart Algorithm for Column Chart Labeling.- 3D Interaction and Modeling.- Usability Comparison of Mouse-Based Interaction Techniques for Predictable 3d Rotation.- Multi-level Interaction in Parametric Design.- Intuitive Shape Modeling by Shading Design.- Automatic Cross-Sectioning Based on Topological Volume Skeletonization.- Novel Interaction Paradigms.- Interface Currents: Supporting Fluent Collaboration on Tabletop Displays.- Design of Affordances for Direct Manipulation of Digital Information in Ubiquitous Computing Scenarios.- 2D Drawing System with Seamless Mode Transition.- Poster Presentations and Demos.- Tentative Results in Focus-Based Medical Volume Visualization.- 3d Visualisation in Spatial Data Infrastructures.- From Artefact Representation to Information Visualisation: Genesis of Informative Modelling.- Computer-Assisted Artistic Pattern Drawing.- VR-Mirror: A Virtual Reality System for Mental Practice in Post-Stroke Rehabilitation.- Picturing Causality - The Serendipitous Semiotics of Causal Graphs.- Xface: Open Source Toolkit for Creating 3D Faces of an Embodied Conversational Agent.- Interactive Augmentation of 3D Statistics Visualizations.

Erscheint lt. Verlag 11.8.2005
Reihe/Serie Image Processing, Computer Vision, Pattern Recognition, and Graphics
Lecture Notes in Computer Science
Zusatzinfo XII, 276 p.
Verlagsort Berlin
Sprache englisch
Maße 155 x 235 mm
Gewicht 439 g
Themenwelt Informatik Grafik / Design Digitale Bildverarbeitung
Schlagworte 3D visualization • Animation • Artificial Intelligence • augmented reality • cognitive science • collaborative environments • Computer Graphics • Fine Arts • Graphical Representation • HCI • Intelligence • intelligent virtual environments • Layout • Performance • smart graphics • vector graphics • virtual • virtual reality art • virtual scenarios • Visualization
ISBN-10 3-540-28179-7 / 3540281797
ISBN-13 978-3-540-28179-5 / 9783540281795
Zustand Neuware
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