Practical Poser 6 - Denise Tyler, Audre Vysniauskas

Practical Poser 6

Media-Kombination
540 Seiten
2006
Charles River Media
978-1-58450-443-6 (ISBN)
52,65 inkl. MwSt
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Using interesting, practical tutorials, this book helps beginners get up to speed effectively, and provides new insights for the more intermediate users. It is written to teach beginning to intermediate Poser users the many enhancements in Poser 6. The topics covered range from basic techniques to creating multi-charactered scenes.
"Practical Poser 6" is written to teach beginning to intermediate Poser users the many new enhancements in Poser 6. Using interesting, practical tutorials, the book helps beginners get up to speed effectively, and provides new insights for the more intermediate users. The chapters and tutorials appear in the order that the tasks would actually be done to illustrate a typical work flow. Topics covered range from basic techniques (such as how to add, clothe, and pose Poser figures), to creating multi-charactered scenes. Users will learn how to modify faces in the Face Room, the differences between modeled and dynamic hair and how and when to use them, the different types of clothing and how to work with them, and how to use the material room to create and assign different textures. Advanced topics are also covered, including how to model a basic clothing article in Shade, how to UV map and texture it, how to assign groups and materials, and how to make it work in Poser. The final section of the book deals with how to get the must out of the render, and how to use third-party programs to improve renders or composite movies.
This is a must have resource to mastering the tools of Poser 6. "Practical Poser 6": teaches beginning Poser 6 users the ins-and-outs of the program; provides intermediate users with insights to the enhanced features and advanced capabilities; explains how to add, clothe, and pose figures and how to create Multi-charactered scenes; details how to add realism with lighting, textures, and camera angles; shows how to modify faces and add modeled or dynamic hair; provides lessons on modeling your own basic clothing; teaches how to use 3rd party programs to improve the render, and covers movie editing; and includes a companion CD-ROM with all the files for the tutorials in the book, figures from the book, and 3rd party demos.

Denise Tyler (East Hartford, CT) is a technical documentation specialist who emphasizes development of hardware and software documentation or technological instructional media. She has authored or co-authored thirteen books for Macmillan Computer Publishing and Pearson Education, with a focus on web-related, graphics, and computer maintenance. She has ten years in the publishing, software, and broadcast industries and 15 years experience in the engineering field. Additionally, as a graphic artist and animator, Tyler has worked for 12 years with graphics and multimedia-related software, including graphics for web, print, CD/DVD production and broadcast media.

Chapter 1: Poser Overview; Chapter 2: Using Third Party Content; Chapter 3: Building Scenes; Chapter 4: Using Cameras; Chapter 5: Lights and Shadows; Chapter 6: The Basics of Animation; Chapter 7: Creating Custom Faces; Chapter 8: Working with Poser Hair; Chapter 9: Working with Poser Clothing; Chapter 10: Assigning and Creating Materials; Chapter 11: Creating Custom Morphs; Chapter 12: Creating Your Own Textures; Chapter 13: Modeling Your Own Content; Chapter 14: UV Mapping: Chapter 15: Assigning Groups; Chapter 16: From Modeler to Poser Library; Chapter 17: Rendering; Chapter 18: Cartooning with Poser; Chapter 19: Post Work; Chapter 20: Creating Movies; Appendix: About the CD-ROM; Index.

Erscheint lt. Verlag 17.2.2006
Verlagsort Hingham
Sprache englisch
Maße 186 x 235 mm
Themenwelt Informatik Grafik / Design Film- / Video-Bearbeitung
ISBN-10 1-58450-443-9 / 1584504439
ISBN-13 978-1-58450-443-6 / 9781584504436
Zustand Neuware
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