Learning Maya -  Alias

Learning Maya

The Special Effects Handbook

(Autor)

Buch | Softcover
687 Seiten
2005
Sybex Inc.,U.S. (Verlag)
978-1-897177-01-3 (ISBN)
56,10 inkl. MwSt
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Covers a range of special effects topics, including lighting, camera rigging, effects, particles, and rigid bodies. This guide takes an approach to Maya special effects, using characters and effects from the Oscar-winning short film "The ChubbChubbs" to teach rendering and dynamics.
This spectacular full-color guide takes a brand-new approach to Maya special effects, using characters and effects from the Oscar-winning short film "The ChubbChubbs" to teach rendering and dynamics. It covers the whole range of special effects topics, including lighting, camera rigging, effects, particles, and rigid bodies. It allows animators to compare effects they create with the effects found in the final film. It is packed with great content from Alias, creators of Maya. The DVD includes instructor-led tutorials on Quicktime video as well as scene files, artist interviews, and "Maya Personal Learning Edition".

Alias (Toronto) is the company that produces Maya software and other applications for the entertainment and high-end design industries. Alias's Learning Tools division publishes its own books and DVDs. Alias's recognizable industry customers include CNN, Disney, Electronic Arts, Nintendo, Pixar, Sega, GM, Honda, and more. The company was founded in 1995 when Alias Research (founded 1983) and Wavefront Technologies (founded 1984) merged under SGI. In July 2003, the company changed its name to Alias.

Create materials and textures. Set up lights and cameras. Work with shadows and raytracing. Learn to control your renders. Understand rendering for special effects and compositing. Explore hardware rendering and vector rendering. Create Caustics and Global Illumination effects. Understand Final Gather and HDRI techniques. Create Maya and mental ray Shaders. Create and animate Rigid Body objects. Create and animate particles using fields, goals, ramps and expressions. Render particles with hardware graphics and software techniques. Dynamically animate NURBs and polygonal surfaces using Soft Bodies. Utilize Artisan functionality in conjunction with Maya Dynamics tools. Instance geometry with particle motion. Use Dynamic Constraints including Rigid Body constraints and soft body springs. Optimize and troubleshoot dynamics scenes.

Erscheint lt. Verlag 21.10.2005
Zusatzinfo col. Illustrations
Verlagsort Indianapolis
Sprache englisch
Maße 187 x 228 mm
Gewicht 1389 g
Einbandart Paperback
Themenwelt Informatik Grafik / Design Film- / Video-Bearbeitung
Informatik Grafik / Design Maya
ISBN-10 1-897177-01-1 / 1897177011
ISBN-13 978-1-897177-01-3 / 9781897177013
Zustand Neuware
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