Qt 6 C++ GUI Programming Cookbook - Lee Zhi Eng

Qt 6 C++ GUI Programming Cookbook

Practical recipes for building cross-platform GUI applications, widgets, and animations with Qt 6

(Autor)

Buch | Softcover
428 Seiten
2024 | 3rd Revised edition
Packt Publishing Limited (Verlag)
978-1-80512-263-0 (ISBN)
43,60 inkl. MwSt
Use Qt 6 to design and build functional, appealing, and user-friendly graphical user interfaces (GUIs) for your applications

Key Features

Learn to use Qt 6 to design and customize the look and feel of your applications
Improve the visual quality of an application by using graphics rendering and animation
Understand the balance of presentation and web content that will make an application appealing yet functional
Purchase of the print or Kindle book includes a free PDF eBook

Book DescriptionWith the growing need to develop GUIs for multiple targets and multiple screens, improving the visual quality of your application has become pivotal in helping it stand out from your competitors. With its cross-platform ability and the latest UI paradigms, Qt makes it possible to build intuitive, interactive, and user-friendly UIs for your applications.
The third edition of Qt 6 C++ GUI Programming Cookbook teaches you how to develop functional and appealing UIs using the latest version of Qt 6 and C++. This book will help you learn a variety of topics such as GUI customization and animation, graphics rendering, and implementing Google Maps. You’ll also be taken through advanced concepts such as asynchronous programming, event handling using signals and slots, network programming, and other aspects to optimize your application.
By the end of this Qt book, you’ll have the confidence you need to design and customize GUI applications that meet your clients' expectations and have an understanding of best-practice solutions to common problems during the app development process.What you will learn

Animate GUI elements using Qt 6's built-in animation system
Draw vector shapes and bitmap images using Qt 6's powerful rendering system
Implement an industry-standard OpenGL library in your project
Build a mobile app that supports touch events and export it into devices
Parse and extract data from an XML file and present it on your GUI
Interact with web content by calling JavaScript functions from C++
Access MySQL and SQLite databases to retrieve data and display it on your GUI

Who this book is forThis intermediate-level book is designed for those who want to develop software using Qt 6. If you want to improve the visual quality and content presentation of your software application, this book is for you. Prior experience with the C++ programming language is required.

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.

Table of Contents

Look-and-Feel Customization with Qt Designer
Event Handling - Signals and Slots
States and Animations with Qt and QML
QPainter and 2D Graphics
OpenGL Implementation
Transitioning from Qt5 to Qt6
Using Network and Managing Large Documents
Threading Basics - Asynchronous Programming
Building a Touch Screen Application with Qt6
JSON Parsing Made Easy
Conversion Library
Accessing Databases with SQL Driver and Qt
Develop Web Applications Using Qt WebEngine
Performance Optimization

Erscheinungsdatum
Verlagsort Birmingham
Sprache englisch
Maße 191 x 235 mm
Themenwelt Mathematik / Informatik Informatik Grafik / Design
Mathematik / Informatik Informatik Programmiersprachen / -werkzeuge
ISBN-10 1-80512-263-0 / 1805122630
ISBN-13 978-1-80512-263-0 / 9781805122630
Zustand Neuware
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