C++ How to Program - Paul J. Deitel

C++ How to Program

United States Edition

(Autor)

Buch | Softcover
1536 Seiten
2005 | 5th edition
Pearson (Verlag)
978-0-13-185757-5 (ISBN)
61,95 inkl. MwSt
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Deitels' 'C++ How to Program', fifth edition, has hundreds of hands-on exercises, roughly 250 complete programs written and documented for easy learning, and exceptional insight into good programming practices, maximizing performance, avoiding errors, debugging, and testing.
For Introduction to Programming (CS1) and other more intermediate courses covering programming in C++. Also appropriate as a supplement for upper-level courses where the instructor uses a book as a reference for the C++ language.

 

This best-selling comprehensive text is aimed at readers with little or no programming experience. It teaches programming by presenting the concepts in the context of full working programs. The text has an emphasis on achieving program clarity through structured and object-oriented programming, software reuse and component-oriented software construction. The Fifth Edition reflects the suggested improvements of a distinguished team of industry professionals and academics.

Dr. Harvey Deitel is one of the world's leading computer science instructors and seminar presenters, and author of more than a dozen books. He worked on the pioneering operating system teams in industry and academia that developed many of the techniques at the heart of operating systems like UNIX®, Windows NT™ and OS/2™. Paul Deitel has taught Visual Basic, Java, C and C++ at numerous hardware and software companies, including Sun Microsystems, Digital Equipment Corporation, IBM, Open Environment Corporation, Adra Systems, and Cambridge Technology Partners, and is himself an expert developer. The Deitels are principals of Deitel & Associates, Inc., an international training organization specializing in Visual Basic, Java, C and C++, and object technologies.

1. Introduction to Computers and C++ Programming

2. Introduction to C++ Programming

3. Introduction to Classes and Objects

4. Control Statements: Part 1

5. Control Statements: Part 2

6. Functions

7. Arrays

8. Pointers and Strings

9. Classes and Data Abstraction

10. Classes: Part II

11. Operator Overloading: String and Array Objects

12. Object-Oriented Programming: Inheritance

13. Object-Oriented Programming: Polymorphism

14. Templates

15. Stream Input/Output

16. Exception Handling

17. File Processing

18. Class string and String Stream Processing

19. Web Programming

20. Searching and Sorting

21. Data Structures

22. Bits, Characters, Strings and Structures

23. Standard Template Library (STL)

24. Other Topics

Appendices

A. Operator Precedence and Associativity Chart

B. ASCII Character Set

C. Fundamental Types

D. Number Systems

E. C Legacy Code Topics

F. Preprocessor

G. ATM Case Study Code

H. UML 2: Additional Diagram Types

I. C++ Internet and Web Resources

J. Introduction to XHTML

K. XHTML Special Characters

Bibliography

Index

Erscheint lt. Verlag 24.2.2005
Sprache englisch
Gewicht 2110 g
Themenwelt Mathematik / Informatik Informatik Programmiersprachen / -werkzeuge
ISBN-10 0-13-185757-6 / 0131857576
ISBN-13 978-0-13-185757-5 / 9780131857575
Zustand Neuware
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