Comprehensible Knowledge Base Extraction for Learning Agents

Practical Challenges and Applications in Games

(Autor)

Buch | Softcover
194 Seiten
2023
Verlag Günter Mainz
978-3-95886-490-0 (ISBN)

Lese- und Medienproben

Comprehensible Knowledge Base Extraction for Learning Agents - Daan Apeldoorn
35,00 inkl. MwSt
The need for artificial intelligence systems that are not only capable of mastering complicated tasks but also of explaining their decisions has massively gained attention over the last years. This also seems to offer opportunities for further interconnecting different approaches to artificial intelligence, such as machine learning and knowledge representation.

This work considers the task of learning knowledge bases from agent behavior, with a focus on human-readability, comprehensibility and applications in games. In this context, it will be presented how knowledge can be organized and processed on multiple levels of abstraction, allowing for efficient reasoning and revision. It will be investigated how learning agents can benefit from incorporating the approaches into their learning processes.

Examples and applications are provided, e.g., in the context of general video game playing. The most essential approaches are implemented in the InteKRator toolbox and show potential for being applied in other domains (e.g., in medical informatics).
Erscheinungsdatum
Reihe/Serie Wissenschaftliche Beiträge über künstliche Intelligenz ; 1
Zusatzinfo Tabellarische Darstellungen verdeutlichen Abhängigkeiten bestimmter Prozesse, Daten, etc.
Verlagsort Aachen
Sprache englisch
Maße 150 x 210 mm
Gewicht 264 g
Themenwelt Mathematik / Informatik Informatik Programmiersprachen / -werkzeuge
Informatik Theorie / Studium Künstliche Intelligenz / Robotik
Schlagworte Dissertation • hkb • human-readability • Informatik Programmierung • InteKRator Toolbox • Knowledge Bases • Knowledge Representation • Künstliche Intelligenz • learned agent behavior • Lernende Algorithmen • Maschinelles Lernen • Mensch-Maschinen-Interaktion • Q-Learning • Strategic depth • Videospielprogrammierung
ISBN-10 3-95886-490-2 / 3958864902
ISBN-13 978-3-95886-490-0 / 9783958864900
Zustand Neuware
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