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Cinema 4D R9 Character Design and Animation

Kai Pedersen (Autor)

Media-Kombination
400 Seiten
2004
Charles River Media
978-1-58450-382-8 (ISBN)
41,50 inkl. MwSt
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Cinema 4D from Maxon is a highly-acclaimed 3D application that offers a broad feature set and incredible power and flexibility. Cinema 4D RX Character Design and Animation is written to take intermediate and advanced 3D designers, animators, and C4D users beyond the basics. The book details the essential tools and techniques needed to create and animate a character, and provides practical insights from an experienced animator and C4D tester. Using a project-based approach, it teaches key 3D concepts and techniques, while detailing the intricacies of C4D's powerful tools. The book covers all of the modules included with Cinema 4D, with an emphasis on character animation. Working with two different characters, users work through the complete creation process of conceptualizing a character and bringing it to life! All key concepts are covered, including design, storyboarding, modeling for animation, thumbnailing a scene, posing and straight ahead animation, refining animation, and acting and lip syncing of the character.

Kai Pedersen (Alberta, Canada) is a certified BMI instructor in Canada with three years experience teaching Cinema 4DE, Premier and After Effects. He holds s graduate degree in performing and visual arts from Vancouver Film School, and works in writing curriculum and teaching workshops for a few local vocational, secondary, and post secondary institutions such as University of Alberta, Northern Alberta Institute of Technology, and guru Digital arts. He has written for Maxon GMHB, Computer Arts, 3Dworxx, and CG networks.

Chapter 1: The New Interface; Chapter 2: The Idea; Chapter 3: Modeling the Ninja Assassin; Chapter 4: Modeling Captain C4D; Chapter 5: Texturing the Ninja Assassin; Chapter 6: Texturing Captain C4D; Chapter 7: Creating the City Environment; Chapter 8: Rigging Our Characters; Chapter 9: Animation Basics; Chapter 10: Animating Characters Tests; Chapter 11: Blocking and Layout; Chapter 12: Animating the Character; Chapter 13: Animating the Effects; Chapter 14: Lighting the Scene; Chapter 15: Rendering; About the CD-ROM; Index

Verlagsort Hingham
Sprache englisch
Themenwelt Informatik Grafik / Design Film- / Video-Bearbeitung
ISBN-10 1-58450-382-3 / 1584503823
ISBN-13 978-1-58450-382-8 / 9781584503828
Zustand Neuware
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