Essential Guide to RenderMan® Shading Plugin Development
Apress (Verlag)
978-1-4842-9391-1 (ISBN)
C++ development for Bxdfs
Fundamentals of the rendering equation
Monte Carlo integration
Who Is This Book ForBeginner plugin writers for RenderMan®, such as technical artists, students, or hobbyists who may already have experience with RSL or another shader language. More experienced C++ developers without knowledge of RenderMan® or Monte Carlo path tracing will benefit from the content as well. While some prior experience in computer graphics is helpful, the book provides background and references for further study.
Brad E. Hollister holds a PhD from the University of California Santa Cruz in Computer Science and has extensive software development experience both professionally and in areas of Open Source, including BRL-CAD, VTK, and SCIRun. His research includes scientific visualization, virtual reality simulation for training, and computer graphics. He is also faculty advisor for the Open Source Mozilla Campus Club at the California State University Dominguez Hills. Dr. Hollister has authored the following books: ● Core Blender Development ● A Concise Introduction to Scientific Visualization
Chapter 1: Overview, Brief Contextual History, and Pixar's Non-Commercial RenderMan.- Chapter 2: What RenderMan Plugins Are Made Of: C++ Language and Shared Object Files.- Chapter 3: Radiometry and Bi-Directional Scattering Functions.- Chapter 4: Monte Carlo integration and Global Integrators.- Chapter 5: The RenderMan (Rix) API.- Chapter 6: Canonical Scattering Regimes for Bxdf.- Chapter 7: Developing and Debugging Bxdf.- Chapter 8: PDF Normalization, Sampling, and Anisotropic Bxdf.- Conclusion.
Erscheinungsdatum | 27.06.2023 |
---|---|
Zusatzinfo | 25 Illustrations, color; 17 Illustrations, black and white; IX, 141 p. 42 illus., 25 illus. in color. |
Verlagsort | Berkley |
Sprache | englisch |
Maße | 178 x 254 mm |
Themenwelt | Informatik ► Grafik / Design ► Digitale Bildverarbeitung |
Mathematik / Informatik ► Informatik ► Software Entwicklung | |
Schlagworte | BRDF • BSDF • BxDF • C++ • RenderMan® • Shader Plugin |
ISBN-10 | 1-4842-9391-6 / 1484293916 |
ISBN-13 | 978-1-4842-9391-1 / 9781484293911 |
Zustand | Neuware |
Haben Sie eine Frage zum Produkt? |
aus dem Bereich