Virtual Reality and Mixed Reality -

Virtual Reality and Mixed Reality

19th EuroXR International Conference, EuroXR 2022, Stuttgart, Germany, September 14–16, 2022, Proceedings
Buch | Softcover
XII, 219 Seiten
2022 | 1st ed. 2022
Springer International Publishing (Verlag)
978-3-031-16233-6 (ISBN)
53,49 inkl. MwSt
This book constitutes the refereed proceedings of the 19th International Conference on Virtual Reality and Mixed Reality, EuroXR 2022, held in Stuttgart, Germany, in September 2022.

The 6 full and 2 short papers were carefully reviewed and selected from 37 submissions. The conference presents contributions on results and insights in Virtual Reality (VR), Augmented Reality (AR), and

Mixed Reality (MR), commonly referred to under the umbrella of Extended Reality (XR), including software systems, immersive rendering technologies, 3D user interfaces, and applications.

Designing Functional Prototypes Combining BCI and AR for Home Automation.- SightX: A 3D Selection Technique for XR.- Design and Evaluation of Three User Interfaces for Detecting Unmanned Aerial Vehicles Using Virtual Reality.- Evaluating the Acceptability and Usability of a Head-Mounted Augmented Reality Approach for Autistic Children With High Support Needs.- Exploiting Augmented Reality in LEGO Therapy for Children with Autism Spectrum Disorder.- Evaluation of Point Cloud Streaming and Rendering for VR-based Telepresence in the OR.- Fast Intra-Frame Video Splicing for Occlusion Removal in Diminished Reality.- Coupling AR with object detection neural networks for end-user engagement.- A Procedural Building Generator based on Real-World Data Enabling Designers to Create Context for XR Automotive Design Experiences.- Generating VR meeting rooms with non-rectangular floor plans using cost optimization and hard constraints.- Controlling Continuous Locomotion in Virtual Reality With Bare Hands using Hand Gestures.- An Augmented Reality solution for the Positive Behaviour Intervention and Support.- The Reality of Virtual Experiences: Semantic and Epi-sodic Memory Formation in VR.

Erscheinungsdatum
Reihe/Serie Lecture Notes in Computer Science
Zusatzinfo XII, 219 p. 72 illus., 60 illus. in color.
Verlagsort Cham
Sprache englisch
Maße 155 x 235 mm
Gewicht 361 g
Themenwelt Informatik Grafik / Design Digitale Bildverarbeitung
Schlagworte Algorithms for XR • Artificial Intelligence • augmented reality • Communication Systems • Computer Hardware • Computer Networks • Computer Science • Computer systems • computer vision • Data communication systems • Education • Engineering • Human-Computer Interaction (HCI) • Human engineering • Internet • Modeling Scenes for XR • Scientific Posters • Signal Processing • software architecture • Software Design • Software engineering • User Interfaces • Virtual Reality • XR and Neurodevelopmental Disorders • XR Interaction
ISBN-10 3-031-16233-1 / 3031162331
ISBN-13 978-3-031-16233-6 / 9783031162336
Zustand Neuware
Haben Sie eine Frage zum Produkt?
Mehr entdecken
aus dem Bereich
Modelle für 3D-Druck und CNC entwerfen

von Lydia Sloan Cline

Buch | Softcover (2022)
dpunkt (Verlag)
34,90
Das umfassende Handbuch

von Michael Moltenbrey

Buch | Hardcover (2024)
Rheinwerk (Verlag)
39,90