Flash Out of the Box +CD
O'Reilly Media (Verlag)
978-0-596-00691-4 (ISBN)
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If you believe the sky really is the limit when it comes to creating unparalleled user experiences and applications for the Web--then Macromedia Flash MX is sure to be your tool of choice. With Flash, you can integrate video, text, audio, and graphics into distinctive and compelling web content, stunningly interactive and expressive user interfaces, and rich applications for the Internet. Flash is all about helping you dramatically enhance the user experience. And Flash Out of the Box is all about helping you think outside of the box to get there--first, by diving into the Flash box and then becoming intimately acquainted with every nook and cranny of it. In Flash Out of the Box, you'll follow and work with a simple box through a "day in the life" style journey. You'll study, use, abuse, and transform the box as you move through exercises that teach you the basics of Flash, and much more, in an entertaining, unforgettable, task-oriented fashion. You'll learn to animate, work with video, load external assets, draw, mask, modularize, and many other things that will be essential as you move into more advanced techniques with other books.
It's just you, Flash, and the box, mastering each technique along the way and adding others in a fashion that will let you practice and learn simultaneously. Most Flash tutorials you've looked at are tool-centric, focusing on Flash's individual features and how to use them (an approach that can quickly become tedious), whereas this innovative, engaging, and motivating book is uniquely user-centric. That means it concentrates on you and what you want and need to learn. Each successive lesson anticipates and builds upon your needs, capabilities, and questions as you evolve from Flash beginner to Flash master. Written in a fun and conversational tone, the highly accessible Flash Out of the Box makes learning Flash MX 2004 intuitive, logical, and, most of all, fun.
Robert Hoekman, Jr, is a Certified Macromedia Flash MX Designer and has worked with Flash since version 3. He is also the founder and manager of the Flash and Multimedia User Group of Arizona, an official Macromedia User Group (MMUG) with approximately 150 members. In the past several years, Robert has worked in corporate environments as a Multimedia designer, web designer and webmaster, and has designed for audiences ranging from music-memorabilia collectors to executives at Fortune 100 companies.
Preface 1. Getting Started Drawing Your First Box Filling Shapes with Color Creating Reusable Graphics 2. Creating Layouts Quickly Know Your History Panel Alignment for Unlicensed Chiropractors 3. Your First Animation Customizing Movie Properties Animation Preparing Text for Animation; Publishing Your Movie 4. Interactivity and Movie Clips; Drawing a Cartoon Character Controlling the Character with ActionScript Controlling Movie Clips 5. Using Images and Video; Working with Other Software Importing, Compressing, and Using Video; 6. Building an Animated Ad Revealing Objects Over Time; Animated Transitions Timeline Effects 7. Effects and Beyond; Text Effects Motion Effects ActionScript Effects 8. Buttons and Interactivity Buttons as Symbols Creating a Quiz; More Fun with Buttons 9. Sound, Transitions, and Streaming Video; Manipulating Artwork Streaming Video with ActionScript; Transitions and Sound 10. Loading Assets on the Fly; Using ActionScript to Modularize Content A Preloader Component; 11. Building a Reusable Ad Template Using External Text and CSS; Using Components Put the Movie Online 12. Flash for Handhelds and CD-ROM Flash on the Run: Flashing Your Devices Flash on CD-ROM 13. Get Out of the Box The Recap Resources; A. Workflow and Workspace Tips Index
Erscheint lt. Verlag | 28.12.2004 |
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Reihe/Serie | O'Reilly Ser. |
Verlagsort | Sebastopol |
Sprache | englisch |
Einbandart | kartoniert |
Themenwelt | Mathematik / Informatik ► Informatik |
ISBN-10 | 0-596-00691-8 / 0596006918 |
ISBN-13 | 978-0-596-00691-4 / 9780596006914 |
Zustand | Neuware |
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