Learning Maya 6
Seiten
2004
Sybex Inc.,U.S.
978-1-894893-68-8 (ISBN)
Sybex Inc.,U.S.
978-1-894893-68-8 (ISBN)
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Maya is a tool for 3D modeling, animation, and rendering. It is used by such film houses as Industrial, Light & Magic, Pixar, and Disney for creating 3D animation and special effects. In "Learning Maya 6 Rendering", readers explore textures, lighting, cameras, shading networks, and other rendering issues.
Maya is the premier tool for 3D modeling, animation, and rendering. It is used by such film houses as Industrial, Light & Magic, Pixar, and Disney for creating 3D animation and special effects. In "Learning Maya 6 Rendering", readers explore textures, lighting, cameras, shading networks, and other core rendering issues. This is an official book, produced by Alias. It also includes "Maya Beginners Guide Rendering",a DVD produced by Alias that retails separately for $34.99.
Maya is the premier tool for 3D modeling, animation, and rendering. It is used by such film houses as Industrial, Light & Magic, Pixar, and Disney for creating 3D animation and special effects. In "Learning Maya 6 Rendering", readers explore textures, lighting, cameras, shading networks, and other core rendering issues. This is an official book, produced by Alias. It also includes "Maya Beginners Guide Rendering",a DVD produced by Alias that retails separately for $34.99.
This official book is written by Alias, the creators of Maya.
Chapter 1: Materials. Chapter 2: Textures. Chapter 3: Lighting. Chapter 4: Cameras. Chapter 5: Shadows. Chapter 6: Raytracing. Chapter 7: SFX and Compositing. Chapter 8: Controlling Renders. Chapter 9: Hardware Rendering. Chapter 10: Vector Rendering. Chapter 11: Caustics & Global Illumination. Chapter 12: Final Gather & HDRI. Chapter 13: mental ray Shaders.
Erscheint lt. Verlag | 22.6.2004 |
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Zusatzinfo | illustrations (some col.). |
Verlagsort | New York |
Sprache | englisch |
Maße | 190 x 229 mm |
Gewicht | 818 g |
Einbandart | Paperback |
Themenwelt | Informatik ► Grafik / Design ► Film- / Video-Bearbeitung |
Informatik ► Grafik / Design ► Maya | |
ISBN-10 | 1-894893-68-9 / 1894893689 |
ISBN-13 | 978-1-894893-68-8 / 9781894893688 |
Zustand | Neuware |
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