Learning Maya 6 -  Alias

Learning Maya 6

Alias (Autor)

Media-Kombination
550 Seiten
2004
Sybex Inc.,U.S.
978-1-894893-61-9 (ISBN)
65,85 inkl. MwSt
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A guide to learning Maya. It helps you to model with NURBs and Polygons, animate, texture map, add visual effects and render your scenes. It also helps you to become familiar with the Maya User Interface; work in 3D space; model with NURBS (Spline); model with Polygons; set Keyframes and Motion Paths; and, learn to use Trax Non-linear animation.
"Learning Maya 6: Foundation" is your key to learning Maya quickly and easily. Join the tens of thousands of other users who have proved their Maya skills by creating the Bouncing Ball, Jack-in-the-box, Primitive Man, Spaceships and, most importantly, Salty the Seal. Get hands-on experience with Maya's key tools and techniques through project-based lessons while you learn to model, animate, render, and add dynamic effects to your creations. With "Learning Maya 6: Foundation" you'll model with NURBs and Polygons, animate, texture map, add visual effects and render your scenes. We've also added instructor-led chapter overviews, presented by an Alias Certified Instructor to further demonstrate the concepts covered in the book. Get up to speed in Maya 6.0 with "Learning Maya 6.0: Foundation".With this book you will: become familiar with the Maya User Interface; work in 3D space; model with NURBS (Spline); model with Polygons; set Keyframes and Motion Paths; learn to use Trax Non-linear animation; apply Forward and Inverse Kinematics; deform surfaces; set cameras and lights; create Shaders and Textures; discover rendering techniques; explore particles and Dynamics; and, begin to use MEL (Maya Embedded Language).
'I've been teaching Learning Maya Foundation to my students for years and wouldn't consider a substitute. This tool is ideal for you if you are new to Maya' - Peter Weishar, Dean of Film and Digital Media, Savannah College of Art and Design. What you need to use this book: a working knowledge of 3D space; "Learning Maya Beginner's Guide" or "Art of Maya" are excellent resources to learn about 3D space; and, "Maya Complete 6", "Maya Unlimited 6", or "Maya Personal Learning Edition"; and, a DVD-ROM Drive.

This official book is written by Alias, the creators of Maya.

Project One. Lesson 1: Bouncing a Ball. Lesson 2: Adding Character. Lesson 3: Rendering. Lesson 4: Particles. Lesson 5: Working with Maya. Lesson 6: The Dependency Graph. Project Two. Lesson 7: Curves and Surfaces. Lesson 8: Organic Modeling. Lesson 9: Animation. Lesson 10: Secondary Animation. Lesson 11: Rendering. Lesson 12: Maya Render Types. Project Three. Lesson 13: Polygonal Spaceship. Lesson 14: NURBS Spaceship. Lesson 15: Subdivision Surfaces. Lesson 16: Animating the Ships. Lesson 17: Visual Effects. Project Four. Lesson 18: Primitive Man. Lesson 19: Character Controls. Lesson 20: Animating a Walk Cycle. Lesson 21: The Trax Editor. Project Five. Lesson 22: Building Salty. Lesson 23: Adding Facial Details. Lesson 24: Animating Salty. Lesson 25: Building the Set. Lesson 26: Texture Mapping. Lesson 27: Blinking using MEL.

Erscheint lt. Verlag 22.6.2004
Zusatzinfo illustrations
Verlagsort New York
Sprache englisch
Maße 192 x 229 mm
Gewicht 1164 g
Einbandart Paperback
Themenwelt Informatik Grafik / Design Film- / Video-Bearbeitung
Informatik Grafik / Design Maya
ISBN-10 1-894893-61-1 / 1894893611
ISBN-13 978-1-894893-61-9 / 9781894893619
Zustand Neuware
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