Maya 6 for Windows and Macintosh
Visual QuickStart Guide
Seiten
2004
Peachpit Press Publications (Verlag)
978-0-321-24746-9 (ISBN)
Peachpit Press Publications (Verlag)
978-0-321-24746-9 (ISBN)
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Imagine being able to add a luscious mane of long, flowing hair to your Maya - created action heroine - and then being able to style it to your heat's desire. With Maya 6, you can do that and a more on the way to creating sophisticated 3D worlds with Alias' modeling and animation software. This work takes you through various Maya's essentials.
Imagine being able to add a luscious mane of long, flowing hair to your Maya-created action heroine--and then being able to braid it, curl it, and style it to your heat's desire. With Maya 6 and this task-based guide, you can do that and a lot more on the way to creating ever more sophisticated 3D worlds with Alias' newly updated modeling and animation software. In this eagerly anticipated update to everybody's favorite Maya tome, best-selling author Danny Riddell uses a combination of task-based instruction and strong visual aids to take you step by step through all of today's Maya's essentials: Character animation and setup, polygonal modeling, dynamic interaction with Windows, and more. Whether you're a beginning user who wants a thorough introduction to the topic or a more advanced user looking for a convenient reference, you'll find what you need here--in straightforward language and through readily accessible examples, peppered with tons of timesaving tips and tricks.
Imagine being able to add a luscious mane of long, flowing hair to your Maya-created action heroine--and then being able to braid it, curl it, and style it to your heat's desire. With Maya 6 and this task-based guide, you can do that and a lot more on the way to creating ever more sophisticated 3D worlds with Alias' newly updated modeling and animation software. In this eagerly anticipated update to everybody's favorite Maya tome, best-selling author Danny Riddell uses a combination of task-based instruction and strong visual aids to take you step by step through all of today's Maya's essentials: Character animation and setup, polygonal modeling, dynamic interaction with Windows, and more. Whether you're a beginning user who wants a thorough introduction to the topic or a more advanced user looking for a convenient reference, you'll find what you need here--in straightforward language and through readily accessible examples, peppered with tons of timesaving tips and tricks.
Danny Riddell teaches Maya and Macromedia Flash in both corporate and college environments. He founded and served as director of the Web Design and Development department at Ex'pression Center for New Media in Emeryville, California. Danny is the author of the previous editions of this guide.
Erscheint lt. Verlag | 9.12.2004 |
---|---|
Verlagsort | Berkeley |
Sprache | englisch |
Maße | 228 x 181 mm |
Gewicht | 880 g |
Themenwelt | Informatik ► Grafik / Design ► Film- / Video-Bearbeitung |
Informatik ► Grafik / Design ► Maya | |
ISBN-10 | 0-321-24746-9 / 0321247469 |
ISBN-13 | 978-0-321-24746-9 / 9780321247469 |
Zustand | Neuware |
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