End-Game

Apocalyptic Video Games, Contemporary Society, and Digital Media Culture
Buch | Hardcover
XVI, 485 Seiten
2024
De Gruyter Oldenbourg (Verlag)
978-3-11-075268-7 (ISBN)

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The video-game is among the most prominent media of the explosion of apocalyptic popular culture in the twenty-first century. Apocalyptic video games are a global phenomenon, international in their scope and democratic in their appeal. This book will be the first volume dedicated to the subject of apocalyptic video games. Its two dozen invited contributions address the subject comprehensively, from game design to player experience, and from the perspective of content, theme, sound, ludic textures, and social function. The volume offers scholars, students, and general readers a thorough discussion of one of the most fascinating illustrations of "apocalyptic" in the popular imagination and novel insights into an important facet of contemporary digital culture.Special Feature: The volume concludes with a curated Q&A with game designers on the concept and construction of “apocalyptic” game worlds.

L. DiTommaso, University Montreal; J. Crossley, St. Mary's London; A. Lockhart, University of Cambridge; R. Wagner, Ithaca College.

Erscheinungsdatum
Reihe/Serie Video Games and the Humanities ; 16
Zusatzinfo 32 col. ill.
Verlagsort Basel/Berlin/Boston
Sprache englisch
Maße 155 x 230 mm
Gewicht 840 g
Themenwelt Geisteswissenschaften Geschichte
Informatik Weitere Themen Computerspiele
Schlagworte Apokalypse • Digitale Medien • Digital Media • popular culture • Populäre Kultur • Religionsstudien • Religious Studies • video games • Videospiel
ISBN-10 3-11-075268-9 / 3110752689
ISBN-13 978-3-11-075268-7 / 9783110752687
Zustand Neuware
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