Cross-Platform UIs with Flutter - Ryan Edge, Alberto Miola

Cross-Platform UIs with Flutter

Unlock the ability to create native multiplatform UIs using a single code base with Flutter 3
Buch | Softcover
260 Seiten
2022
Packt Publishing Limited (Verlag)
978-1-80181-049-4 (ISBN)
34,90 inkl. MwSt
Discover how you can use the Flutter UI toolkit for building beautiful, natively compiled applications for the web, desktop, mobile, and embedded devices from a single codebase. Through a variety of practical projects, the book guides you towards confidently building your own dynamic applications.
Build a variety of dynamic projects and beautiful UIs as you explore the power of Flutter for the web, desktop, and mobile

Key Features

Discover state management solutions with InheritedWidget and the Provider package
Create responsive and beautiful UIs with the Material and Cupertino libraries
Explore animations, forms, gestures, and backend integration with Supabase

Book DescriptionFlutter is a UI toolkit for building beautiful, natively compiled applications for mobile, web, desktop, and embedded devices from a single code base. With Flutter, you can write your code once and run it anywhere using a single code base to target multiple platforms. This book is a comprehensive, project-based guide for new and emerging Flutter developers that will help empower you to build bulletproof applications.
Once you start reading book, you’ll quickly realize what sets Flutter apart from its competition and establish some of the fundamentals of the toolkit. As you work on various project applications, you’ll understand just how easy Flutter is to use for building stunning UIs. This book covers navigation strategies, state management, advanced animation handling, and the two main UI design styles: Material and Cupertino. It’ll help you extend your knowledge with good code practices, UI testing strategies, and CI setup to constantly keep your repository’s quality at the highest level possible.
By the end of this book, you'll feel confident in your ability to transfer the lessons from the example projects and build your own Flutter applications for any platform you wish.What you will learn

Create responsive and attractive UIs for any device
Get to grips with caching and widget trees and learn some framework performance tips
Manage state using Flutter’s InheritedWidget system
Orchestrate the app flow with Navigator 1.0 and 2.0
Explore the Material and Cupertino built-in themes
Breathe life into your apps with animations
Improve code quality with golden tests, CI setup, and linter rules

Who this book is forThis book is for software developers with a good grasp of Flutter, who want to learn best practices and techniques for building clean, intuitive UIs using a single codebase for mobile and the web. Prior experience with Flutter, Dart, and object-oriented programming (OOP) will help you understand the concepts covered in the book.

Ryan Edge is an experienced software engineer, with over 10 years of experience as a web and mobile developer. He graduated in computer science from Southern Polytechnic State University. He is currently working for a stealth startup and part-time as a freelancer, with over 3 years of professional experience in Flutter. He is a Google Developer Expert in Flutter, an active member the open-source community, and a co-organizer of his local Flutter meetup group. Alberto Miola is an Italian software engineer who graduated in computer science from the University of Padua. He’s currently working with Dart and Flutter, with which he has more than 3 years of professional experience, and also is a Dart and Flutter GDE. He attends online conferences, writes technical articles about Flutter, and is also the author of the Flutter Complete Reference book series.

Table of Contents

Building a Counter App with History Tracking to Establish Fundamentals
Building a Race Standings App
Building a To-Do Application Using Inherited Widgets and Provider
Building a Native Settings Application Using Material and Cupertino Widgets
Exploring Navigation and Routing with a Hacker News Clone
Building a Simple Contact Application with Forms and Gestures
Building an Animated Excuses Application
Build an Adaptive, Responsive Note-Taking Application with Flutter and Dart Frog
Writing Tests and Setting Up GitHub Actions

Erscheinungsdatum
Verlagsort Birmingham
Sprache englisch
Maße 191 x 235 mm
Themenwelt Informatik Software Entwicklung Mobile- / App-Entwicklung
Informatik Software Entwicklung User Interfaces (HCI)
ISBN-10 1-80181-049-4 / 1801810494
ISBN-13 978-1-80181-049-4 / 9781801810494
Zustand Neuware
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