Adobe Animate 2022 for Creative Professionals - Joseph Labrecque

Adobe Animate 2022 for Creative Professionals

Implement professional techniques and create vivid animated and interactive content with Animate
Buch | Softcover
464 Seiten
2022 | 2nd Revised edition
Packt Publishing Limited (Verlag)
978-1-80323-279-9 (ISBN)
65,95 inkl. MwSt
Step into the world of animation and go beyond the fundamentals of Adobe Animate to bring experiences to life with the help of expert-led content in this illustrated guide

Key Features

Produce rich motion graphics and interactive animations for multiple platforms
Explore the key features and enhancements in the latest Adobe Animate release
Take your Adobe Animate projects to the next level with creative workflows

Book DescriptionAdobe Animate is platform-agnostic asset creation, motion design, animation, and interactivity software. Complete with explanations of essential concepts and step-by-step walkthroughs of practical examples, this book will guide you in using Adobe Animate to create immersive experiences by breaking through creative limitations across every medium.
We begin by getting up to speed with all that you need to know about Adobe Animate. You'll learn how to get started with Animate as a creative platform and explore the features introduced in its most recent versions. The book will show you how to consume and produce media assets for multiple platforms through both the publish and export workflows. Following this, you’ll explore advanced rigging techniques and discover how to create more dynamic animation with advanced depth and movement techniques. You’ll also find out how to build projects such as games, virtual reality experiences, and apps for various platforms as the book demonstrates different ways to use Animate. Finally, it covers the different methods used to extend the software for various needs.
By the end of this Adobe Animate book, you'll be able to produce a variety of media assets, motion graphic design materials, animated artifacts, and interactive content pieces for platforms such as HTML5 Canvas, WebGL, and mobile devices.What you will learn

Gain a solid understanding of Adobe Animate foundations and new features
Understand the nuances associated with publishing and exporting rich media content to various platforms
Make use of advanced layering and rigging techniques to create engaging motion content
Create dynamic motion using the camera and variable layer depth techniques
Develop web-based games, virtual reality experiences, and multiplatform mobile applications
Extend Animate with extensions, application-level scripting, and the creation of custom integrated tutorials

Who this book is forThis book is for web, graphic, and motion design professionals with basic experience in animation who want to take their existing skills to the next level. A clear understanding of fundamental animation concepts will help you to get the most out of this book and produce impressive results.

Joseph Labrecque is a creative developer, designer, and educator with nearly two decades of experience creating expressive web, desktop, and mobile solutions. He joined the University of Colorado Boulder College of Media, Communication and Information as faculty with the Department of Advertising, Public Relations and Media Design in Autumn 2019. His teaching focuses on creative software, digital workflows, user interaction, and design principles and concepts. Before joining the faculty at CU Boulder, he was associated with the University of Denver as adjunct faculty and as a senior interactive software engineer, user interface developer, and digital media designer. Labrecque has authored a number of books and video course publications on design and development technologies, tools, and concepts through publishers which include LinkedIn Learning, Apress, Peachpit, Packt, and Adobe. He has spoken at large design and technology conferences such as Adobe MAX and for a variety of smaller creative communities. He is also the founder of Fractured Vision Media, LLC; a digital media production studio and distribution vehicle for a variety of creative works. Joseph is an Adobe Education Leader, Adobe Community Expert, and member of Adobe Partners by Design. He holds a bachelor's degree in communication from Worcester State University and a master's degree in digital media studies from the University of Denver.

Table of Contents

A Brief Introduction to Adobe Animate
Exploring Platform- Specific Considerations
Settling into the User Interface
Publishing and Exporting Creative Content
Creating and Manipulating Media Content
Interactive Motion Graphics for the Web
Character Design through Layer Parenting
Animating Poses with IK Armatures
Manipulating Warped Objects through Advanced Rigging
Working with the Camera and Layer Depth
Developing Web-Based Games
Producing Virtual Reality Content for WebGL
Building Apps for Desktop and Mobile
Extending Adobe Animate

Erscheinungsdatum
Verlagsort Birmingham
Sprache englisch
Maße 191 x 235 mm
Themenwelt Informatik Grafik / Design Film- / Video-Bearbeitung
ISBN-10 1-80323-279-X / 180323279X
ISBN-13 978-1-80323-279-9 / 9781803232799
Zustand Neuware
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