Computer Graphics Using Java 2D and 3D - Hong Zhang, Y. Liang, Y. Daniel Liang

Computer Graphics Using Java 2D and 3D

Buch | Softcover
480 Seiten
2007
Pearson (Verlag)
978-0-13-035118-0 (ISBN)
164,70 inkl. MwSt
For junior/senior/graduate level courses in Computer Graphics. This Java based graphics text introduces advanced graphic features to a student audience mostly trained in the Java language. Its accessible approach and in-depth coverage features the high-level Java 2D and Java 3D APIs-offering an elegant and easy-to-understand presentation of 2D and 3D graphics without compromising the fundamentals of the subject.

  Hong Zhang is Associate Professor of Computer Science at Armstrong Atlantic State University. His research interests include bioinformatics, medical computing, computer graphics, and image processing. He holds a Ph.D. from the University of Pittsburgh. Dr. Y. Daniel Liang is Yamacraw Professor of Software Engineering at Armstrong Atlantic State University. His Prentice Hall books include Introduction to Java Programming and Introduction to C++ Programming. Liang holds a Ph.D. from the University of Oklahoma.

 1. Introduction.


 2. Mathematical Background for Computer Graphics.


 3. 2D Graphics.


 4. Advanced 2D Topics.


 5. Basic 3D Graphics.


 6. Graphics Content.


 7. Geometric Transformation.


 8. Views.


 9. Lighting and Texturing.


10. Behavior and Interaction.


11. Animation.


12. Additional 3D Topics.


Index.

Erscheint lt. Verlag 4.1.2007
Sprache englisch
Maße 204 x 251 mm
Gewicht 848 g
Themenwelt Informatik Grafik / Design Digitale Bildverarbeitung
Informatik Programmiersprachen / -werkzeuge Java
Mathematik / Informatik Informatik Software Entwicklung
Mathematik / Informatik Informatik Web / Internet
ISBN-10 0-13-035118-0 / 0130351180
ISBN-13 978-0-13-035118-0 / 9780130351180
Zustand Neuware
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