Serious Games -

Serious Games

Joint International Conference, JCSG 2021, Virtual Event, January 12–13, 2022, Proceedings
Buch | Softcover
X, 291 Seiten
2021 | 1st ed. 2021
Springer International Publishing (Verlag)
978-3-030-88271-6 (ISBN)
58,84 inkl. MwSt
This book constitutes the refereed proceedings of the 7th Joint International Conference on Serious Games, JCSG 2021, as virtual event, in January 2022. The 17 full papers presented together with 3 short papers were carefully reviewed and selected from 28 submissions. JSCG 2021 is dedicated to serious games and its interdisciplinary characteristics combining game concepts and technologies required in the different application domains. 
Chapters 1 and 19 are available for open access under a Creative Commons Attribution 4.0 International License via link.springer.com.

Games Design and Study.- Games Narratives.- Games in Health.- Competitive Gaming and Exercise.- Games in Education.

Erscheinungsdatum
Reihe/Serie Information Systems and Applications, incl. Internet/Web, and HCI
Lecture Notes in Computer Science
Zusatzinfo X, 291 p. 105 illus., 92 illus. in color.
Verlagsort Cham
Sprache englisch
Maße 155 x 235 mm
Gewicht 468 g
Themenwelt Mathematik / Informatik Informatik Betriebssysteme / Server
Informatik Software Entwicklung User Interfaces (HCI)
Schlagworte ART • Artificial Intelligence • Computer Games • Computer Networks • Computer Science • Computer systems • computer vision • Design • digital games • Education • E-Learning • Engineering • Entertainment • Game-based Learning • Game Design • Gameplay • Game Theory • Human Computer Interaction • Human-Computer Interaction (HCI) • information systems • interactive computer graphics • Internet • learning • User Interfaces • videogames
ISBN-10 3-030-88271-3 / 3030882713
ISBN-13 978-3-030-88271-6 / 9783030882716
Zustand Neuware
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