Generating a New Reality - Micheal Lanham

Generating a New Reality (eBook)

From Autoencoders and Adversarial Networks to Deepfakes

(Autor)

eBook Download: PDF
2021 | 1st ed.
XVII, 321 Seiten
Apress (Verlag)
978-1-4842-7092-9 (ISBN)
Systemvoraussetzungen
66,99 inkl. MwSt
  • Download sofort lieferbar
  • Zahlungsarten anzeigen
The emergence of artificial intelligence (AI) has brought us to the precipice of a new age where we struggle to understand what is real, from advanced CGI in movies to even faking the news. AI that was developed to understand our reality is now being used to create its own reality. 

In this book we look at the many AI techniques capable of generating new realities. We start with the basics of deep learning. Then we move on to autoencoders and generative adversarial networks (GANs). We explore variations of GAN to generate content. The book ends with an in-depth look at the most popular generator projects.

By the end of this book you will understand the AI techniques used to generate different forms of content. You will be able to use these techniques for your own amusement or professional career to both impress and educate others around you and give you the ability to transform your own reality into something new.


What You Will Learn
  • Know the fundamentals of content generation from autoencoders to generative adversarial networks (GANs)
  • Explore variations of GAN
  • Understand the basics of other forms of content generation
  • Use advanced projects such as Faceswap, deepfakes, DeOldify, and StyleGAN2


Who This Book Is For

Machine learning developers and AI enthusiasts who want to understand AI content generation techniques



Micheal Lanham is a proven software and tech innovator with more than 20 years of experience. During that time, he has developed a broad range of software applications in areas including games, graphics, web, desktop, engineering, artificial intelligence (AI), GIS, and machine learning (ML) applications for a variety of industries as an R&D developer. At the turn of the millennium, Micheal began working with neural networks and evolutionary algorithms in game development. He is an avid educator, has written more than eight books covering game development, extended reality, and AI, and teaches at meetups and other events. Micheal also likes to cook for his large family in his hometown of Calgary, Canada.
The emergence of artificial intelligence (AI) has brought us to the precipice of a new age where we struggle to understand what is real, from advanced CGI in movies to even faking the news. AI that was developed to understand our reality is now being used to create its own reality. In this book we look at the many AI techniques capable of generating new realities. We start with the basics of deep learning. Then we move on to autoencoders and generative adversarial networks (GANs). We explore variations of GAN to generate content. The book ends with an in-depth look at the most popular generator projects.By the end of this book you will understand the AI techniques used to generate different forms of content. You will be able to use these techniques for your own amusement or professional career to both impress and educate others around you and give you the ability to transform your own reality into something new.What You Will LearnKnow the fundamentals of content generation from autoencoders to generative adversarial networks (GANs)Explore variations of GANUnderstand the basics of other forms of content generationUse advanced projects such as Faceswap, deepfakes, DeOldify, and StyleGAN2Who This Book Is ForMachine learning developers and AI enthusiasts who want to understand AI content generation techniques
Erscheint lt. Verlag 15.7.2021
Zusatzinfo XVII, 321 p. 120 illus.
Sprache englisch
Themenwelt Mathematik / Informatik Informatik Programmiersprachen / -werkzeuge
Informatik Theorie / Studium Künstliche Intelligenz / Robotik
Schlagworte Adversarial Latent Encoders • Autoencoders • Avatarify • Conditional GAN • CycleGAN • deepfake • DeOldify • First Order Model Motion • generative adversarial networks • Pix2Pix • Self Attention GAN • StyleGAN
ISBN-10 1-4842-7092-4 / 1484270924
ISBN-13 978-1-4842-7092-9 / 9781484270929
Haben Sie eine Frage zum Produkt?
PDFPDF (Wasserzeichen)
Größe: 11,9 MB

DRM: Digitales Wasserzeichen
Dieses eBook enthält ein digitales Wasser­zeichen und ist damit für Sie persona­lisiert. Bei einer missbräuch­lichen Weiter­gabe des eBooks an Dritte ist eine Rück­ver­folgung an die Quelle möglich.

Dateiformat: PDF (Portable Document Format)
Mit einem festen Seiten­layout eignet sich die PDF besonders für Fach­bücher mit Spalten, Tabellen und Abbild­ungen. Eine PDF kann auf fast allen Geräten ange­zeigt werden, ist aber für kleine Displays (Smart­phone, eReader) nur einge­schränkt geeignet.

Systemvoraussetzungen:
PC/Mac: Mit einem PC oder Mac können Sie dieses eBook lesen. Sie benötigen dafür einen PDF-Viewer - z.B. den Adobe Reader oder Adobe Digital Editions.
eReader: Dieses eBook kann mit (fast) allen eBook-Readern gelesen werden. Mit dem amazon-Kindle ist es aber nicht kompatibel.
Smartphone/Tablet: Egal ob Apple oder Android, dieses eBook können Sie lesen. Sie benötigen dafür einen PDF-Viewer - z.B. die kostenlose Adobe Digital Editions-App.

Buying eBooks from abroad
For tax law reasons we can sell eBooks just within Germany and Switzerland. Regrettably we cannot fulfill eBook-orders from other countries.

Mehr entdecken
aus dem Bereich
der Praxis-Guide für Künstliche Intelligenz in Unternehmen - Chancen …

von Thomas R. Köhler; Julia Finkeissen

eBook Download (2024)
Campus Verlag
38,99
Wie du KI richtig nutzt - schreiben, recherchieren, Bilder erstellen, …

von Rainer Hattenhauer

eBook Download (2023)
Rheinwerk Computing (Verlag)
24,90