Creating Cross-Platform C# Applications with Uno Platform
Packt Publishing Limited (Verlag)
978-1-80107-849-8 (ISBN)
Discover how to leverage the Uno Platform to write single-codebase, cross-platform mobile, desktop, and web applications using C# and XAML
Key Features
Enhance your Windows apps by running them on all operating systems and browsers
Use tools and APIs you already know to remain productive as you target new platforms
Create realistic apps for various lines of business (LOBs) and consumer scenarios
Book DescriptionDevelopers are increasingly being asked to build native applications that run on multiple operating systems and in the browser. In the past, this would have meant learning new technologies and making multiple copies of an application. But the Uno Platform allows you to use tools, languages, and APIs you already know from building Windows apps to develop apps that can also run on other platforms. This book will help you to create customer-facing as well as line-of-business apps that can be used on the device, browser, or operating system of your choice.
This practical guide enables developers to put their C# and XAML knowledge to work by writing cross-platform apps using the Uno Platform. Packed with tips and practical examples, this book will help you to build applications for common scenarios. You'll begin by learning about the Uno Platform through step-by-step explanations of essential concepts, before moving on to creating cross-platform apps for different lines of business. Throughout this book, you'll work with examples that will teach you how to combine your existing knowledge to manage common development environments and implement frequently needed functionality.
By the end of this Uno development book, you will have learned how to write your own cross-platform apps with the Uno Platform and use additional tools and libraries to speed up your app development process.
What you will learn
Understand how and why Uno could be the right fit for your needs
Set up your development environment for cross-platform app development with the Uno Platform and create your first Uno Platform app
Find out how to create apps for different business scenarios
Discover how to combine technologies and controls to accelerate development
Go beyond the basics and create 'world-ready' applications
Gain the confidence and experience to use Uno in your own projects
Who this book is forThis book is for developers who are familiar with app development for Windows and want to use their existing skills to build cross-platform apps. Basic knowledge of C# and XAML is required to get started with this book. Anyone with basic experience in app development using WPF, UWP, or WinUI will be able to learn how to create cross-platform applications with the Uno Platform.
Matt Lacey has been building desktop and mobile software since the '90s. He currently works as an independent development consultant and focuses on helping developers to create better software. Having worked in companies of all sizes and in a wide variety of industries, he brings this breadth of experience to present a viewpoint that considers technology, business, and design. Matt is a Microsoft MVP in Windows Development, regularly speaks at user groups and conferences in multiple countries, and is a prolific contributor to a plethora of open-source projects. He lives in the UK with his wife and two children. Marcel Alexander Wagner is a full-stack software developer and open source contributor. He is a Microsoft MVP in Windows Development, and a top contributor to the WinUI library and the XAML Controls Gallery while also contributing to other projects and libraries including the Windows Community Toolkit and Uno Platform. Marcel graduated with a Bachelor of Science in Computer Science and has been developing applications and services with a wide variety of technologies including React, Java, C#, C++, UWP and Uno Platform. He currently resides in Germany.
Table of Contents
Introducing Uno Platform
Writing Your First Uno Platform App
Working with Forms and Data
Mobilizing Your App
Making Your App Ready for the Real World
Displaying Data in Charts and with Custom 2D Graphics
Testing Your Apps
Deploying Your Apps and Going Further
Erscheinungsdatum | 06.09.2021 |
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Verlagsort | Birmingham |
Sprache | englisch |
Maße | 75 x 93 mm |
Themenwelt | Mathematik / Informatik ► Informatik ► Programmiersprachen / -werkzeuge |
Informatik ► Software Entwicklung ► User Interfaces (HCI) | |
ISBN-10 | 1-80107-849-1 / 1801078491 |
ISBN-13 | 978-1-80107-849-8 / 9781801078498 |
Zustand | Neuware |
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