End-User Development -

End-User Development

8th International Symposium, IS-EUD 2021, Virtual Event, July 6–8, 2021, Proceedings
Buch | Softcover
XII, 241 Seiten
2021 | 1st ed. 2021
Springer International Publishing (Verlag)
978-3-030-79839-0 (ISBN)
53,49 inkl. MwSt
This book constitutes the proceedings of the 8th International Conference on End-User Development, IS-EUD 2021, held in July 2021. Due to COVID-19 pandemic the conference was held virtually.

The paper track received 26 submissions, of which 11 full and 4 short papers were selected after a rigorous double-blind review process. The papers focus on "Democratizing AI development", namely on EUD for AI-based systems, where end users are called-on to become end-user developers of intelligent agents, digital twins, collaborative systems and social robots.

End-User Development: Empowering Stakeholders with Artificial Intelligence, Meta-Design, and Cultures of Participation.- Reconsidering End-User Development Definitions.- An End-User Development Approach to Secure Smart Environments.- Comparative Analysis of Composition Paradigms for Personalization Rules in IoT Settings.- Devices, Information, and People: Abstracting the Internet of Things for End-User Personalization.- Help Me Create Smart Things: How to Support Design and Art Students at a Distance.- Personalization in a Paper Factory.- Learning Domain Knowledge using Block-Based Programming: Design-Based Collaborative Learning.- Lessons Learned From Using Reprogrammable Prototypes With End-User Developers.- Design of a Chatbot to Assist the Elderly.- A Jigsaw-Based End-User Tool for the Development of Ontology-Based Knowledge Bases.- "Expected most of the results, but some others...surprised me": Personality inference in Image Tagging Services.- Providing a Notifications System to Software Services with HomeSerBot.- Design Requirements for Recommendations in End-User User Interface Design.- PAC-Bot: Writing Text Messages for Developing Point-and-Click Games.- Supporting Museums and Robot Theatre using Quando - an event first, visual block toolset.- Supporting End User Development in Extended Reality through Natural Language Rules.

Erscheinungsdatum
Reihe/Serie Lecture Notes in Computer Science
Programming and Software Engineering
Zusatzinfo XII, 241 p. 69 illus., 51 illus. in color.
Verlagsort Cham
Sprache englisch
Maße 155 x 235 mm
Gewicht 397 g
Themenwelt Mathematik / Informatik Informatik Betriebssysteme / Server
Mathematik / Informatik Informatik Software Entwicklung
Schlagworte Applications • Artificial Intelligence • Computer Networks • Computer Science • conference proceedings • HCI • Human-Computer interaction • Informatics • Information Retrieval • internet of things • IOT • Recommender Systems • Research • Signal Processing • software architecture • Software Design • Software engineering • Telecommunication Systems • ubiquitous computing • User Interfaces • World Wide Web
ISBN-10 3-030-79839-9 / 3030798399
ISBN-13 978-3-030-79839-0 / 9783030798390
Zustand Neuware
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