.NET Developer's Guide to Augmented Reality in iOS -  Lee Englestone

.NET Developer's Guide to Augmented Reality in iOS (eBook)

Building Immersive Apps Using Xamarin, ARKit, and C#
eBook Download: PDF
2021 | 1. Auflage
XXIII, 182 Seiten
Apress (Verlag)
978-1-4842-6770-7 (ISBN)
Systemvoraussetzungen
62,99 inkl. MwSt
  • Download sofort lieferbar
  • Zahlungsarten anzeigen

Attention .NET developers, here is your starting point for learning how to create and publish augmented reality (AR) apps for iOS devices.

This book introduces and explores iOS augmented reality mobile app development specifically for .NET developers. The continued adoption and popularity of Xamarin, a tool that allows cross-platform mobile application development, opens up many app publishing opportunities to .NET developers that were never before possible, including AR development.

You will use Xamarin to target Apple's augmented reality framework, ARKit, to develop augmented reality apps in the language you prefer-C#. Begin your journey with a foundational introduction to augmented reality, ARKit, Xamarin, and .NET. You will learn how this remarkable collaboration of technologies can produce fantastic experiences, many of them never before tried by .NET developers. From there you will dive into the fundamentals and then explore various topics and AR features. Throughout your learning, proof of concepts will be demonstrated to reinforce learning.

After reading this book you will have the fundamentals you need, as well as an understanding of the overarching concepts that combine them. You will come away with an understanding of the wide range of augmented reality features available for developers, including the newest features included in the latest versions of ARKit.


What You Will Learn

  • Create rich commercial and personal augmented reality mobile apps
  • Explore the latest capabilities of ARKit
  • Extend and customize chapter examples for building your own amazing apps
  • Graduate from traditional 2D UI app interfaces to immersive 3D AR interfaces


Who This Book Is For

Developers who want to learn how to use .NET and C# to create augmented reality apps for iOS devices. It is recommended that developers have some Xamarin experience and are aware of the cross-platform options available to .NET. A paid Apple developer account is not needed to experiment with the AR code samples on your devices.




Lee Englestone is an innovative, hands-on software development manager and technical lead, based in Stockport, England. He has been a .NET developer for many years, writing code for Windows, web, mobile, cloud, and augmented reality applications in his spare time. He believes that there are many new exciting opportunities for developers in the area of augmented reality and is excited to share them with his fellow .NET developers. In recognition of his community contributions, he has been awarded a Microsoft MVP in Developer Technologies.


Attention .NET developers, here is your starting point for learning how to create and publish augmented reality (AR) apps for iOS devices. This book introduces and explores iOS augmented reality mobile app development specifically for .NET developers. The continued adoption and popularity of Xamarin, a tool that allows cross-platform mobile application development, opens up many app publishing opportunities to .NET developers that were never before possible, including AR development. You will use Xamarin to target Apple s augmented reality framework, ARKit, to develop augmented reality apps in the language you prefer C#. Begin your journey with a foundational introduction to augmented reality, ARKit, Xamarin, and .NET. You will learn how this remarkable collaboration of technologies can produce fantastic experiences, many of them never before tried by .NET developers. From there you will dive into the fundamentals and then explore various topics and AR features. Throughout your learning, proof of concepts will be demonstrated to reinforce learning.After reading this book you will have the fundamentals you need, as well as an understanding of the overarching concepts that combine them. You will come away with an understanding of the wide range of augmented reality features available for developers, including the newest features included in the latest versions of ARKit. What You Will LearnCreate rich commercial and personal augmented reality mobile appsExplore the latest capabilities of ARKitExtend and customize chapter examples for building your own amazing appsGraduate from traditional 2D UI app interfaces to immersive 3D AR interfacesWho This Book Is ForDevelopers who want to learn how to use .NET and C# to create augmented reality apps for iOS devices. It is recommended that developers have some Xamarin experienceand are aware of the cross-platform options available to .NET. A paid Apple developer account is not needed to experiment with the AR code samples on your devices.
Erscheint lt. Verlag 22.2.2021
Zusatzinfo XXIII, 182 p. 85 illus., 83 illus. in color.
Sprache englisch
Themenwelt Informatik Programmiersprachen / -werkzeuge NET Programmierung
Informatik Programmiersprachen / -werkzeuge Mac / Cocoa Programmierung
Mathematik / Informatik Informatik Software Entwicklung
Informatik Theorie / Studium Künstliche Intelligenz / Robotik
Schlagworte AR • AR development • AR for .NET • ARKit • Augmented Reality Development • Augmented reality in .NET • Augmented Reality Interfaces • C# Augmented reality • iOS for .NET developers • .NET Core • Xamarin
ISBN-10 1-4842-6770-2 / 1484267702
ISBN-13 978-1-4842-6770-7 / 9781484267707
Haben Sie eine Frage zum Produkt?
PDFPDF (Wasserzeichen)
Größe: 8,5 MB

DRM: Digitales Wasserzeichen
Dieses eBook enthält ein digitales Wasser­zeichen und ist damit für Sie persona­lisiert. Bei einer missbräuch­lichen Weiter­gabe des eBooks an Dritte ist eine Rück­ver­folgung an die Quelle möglich.

Dateiformat: PDF (Portable Document Format)
Mit einem festen Seiten­layout eignet sich die PDF besonders für Fach­bücher mit Spalten, Tabellen und Abbild­ungen. Eine PDF kann auf fast allen Geräten ange­zeigt werden, ist aber für kleine Displays (Smart­phone, eReader) nur einge­schränkt geeignet.

Systemvoraussetzungen:
PC/Mac: Mit einem PC oder Mac können Sie dieses eBook lesen. Sie benötigen dafür einen PDF-Viewer - z.B. den Adobe Reader oder Adobe Digital Editions.
eReader: Dieses eBook kann mit (fast) allen eBook-Readern gelesen werden. Mit dem amazon-Kindle ist es aber nicht kompatibel.
Smartphone/Tablet: Egal ob Apple oder Android, dieses eBook können Sie lesen. Sie benötigen dafür einen PDF-Viewer - z.B. die kostenlose Adobe Digital Editions-App.

Buying eBooks from abroad
For tax law reasons we can sell eBooks just within Germany and Switzerland. Regrettably we cannot fulfill eBook-orders from other countries.

Mehr entdecken
aus dem Bereich
Build practical projects with Blazor, .NET MAUI, gRPC, GraphQL, and …

von Mark J. Price

eBook Download (2023)
Packt Publishing Limited (Verlag)
35,99