Flutter Cookbook
Packt Publishing Limited (Verlag)
978-1-83882-338-2 (ISBN)
Discover how to build, scale, and debug native iOS and Android applications from a single codebase using the Dart programming language – a hands-on approach
Key Features
Work through practical recipes for building mobile applications with Flutter
Quickly build and iterate on your user interface (UI) with hot reload
Fix bugs and prevent them from reappearing using Flutter's developer tools and test suites
Book Description“Anyone interested in developing Flutter applications for Android or iOS should have a copy of this book on their desk.” – Amazon 5* Review
Lauded as the ‘Flutter bible’ for new and experienced mobile app developers, this recipe-based guide will teach you the best practices for robust app development, as well as how to solve cross-platform development issues.
From setting up and customizing your development environment to error handling and debugging, The Flutter Cookbook covers the how-tos as well as the principles behind them.
As you progress, the recipes in this book will get you up to speed with the main tasks involved in app development, such as user interface and user experience (UI/UX) design, API design, and creating animations. Later chapters will focus on routing, retrieving data from web services, and persisting data locally. A dedicated section also covers Firebase and its machine learning capabilities.
The last chapter is specifically designed to help you create apps for the web and desktop (Windows, Mac, and Linux).
Throughout the book, you’ll also find recipes that cover the most important features needed to build a cross-platform application, along with insights into running a single codebase on different platforms.
By the end of this Flutter book, you’ll be writing and delivering fully functional apps with confidence.
What you will learn
Use Dart programming to customize your Flutter applications
Discover how to develop and think like a Dart programmer
Leverage Firebase Machine Learning capabilities to create intelligent apps
Create reusable architecture that can be applied to any type of app
Use web services and persist data locally
Debug and solve problems before users can see them
Use asynchronous programming with Future and Stream
Manage the app state with Streams and the BLoC pattern
Who this book is forIf you’re familiar with the basic concepts of programming and have your eyes set on developing mobile apps using Dart, then this book is for you. As a beginner, you’ll benefit from the clear and concise step-by-step recipes, while a more experienced programmer will learn best practices and find useful tips. You’ll get the most out of this book if you have experience coding in either JavaScript, Swift, Kotlin, Java, Objective-C, or C#.
Simone Alessandria wrote his first program when he was 12. It was a text-based fantasy game for the Commodore 64. Now, he is a trainer (MCT), author, speaker, passionate software architect, and always a proud coder. He is the founder and owner of Softwarehouse. His mission is to help developers achieve more through training and mentoring. He has authored several books on Flutter, including Flutter Projects, published by Packt, and web courses on Pluralsight and Udemy. Brian's career had him working on video games, eCommerce, productivity, finance, and travel apps. After spending years working as an iOS and Android developer, he sees Flutter as the next big pillar for mobile.
Table of Contents
Getting Started with Flutter
Dart: A Language You Already Know
Introduction to Widgets
Mastering Layout and Taming the Widget Tree
Add Interactivity and Navigation to Your App
Basic State Management
The Future is Now: Introduction to Asynchronous Programming
Data Persistence and Communicating with the Internet
Advanced State Management with Streams
Using Flutter Packages
Adding Animations to Your App
Using Firebase
Machine Learning with Firebase ML Kit
Distributing Your Mobile App
Flutter Web and Desktop
Erscheinungsdatum | 23.06.2021 |
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Verlagsort | Birmingham |
Sprache | englisch |
Maße | 75 x 93 mm |
Themenwelt | Mathematik / Informatik ► Informatik ► Programmiersprachen / -werkzeuge |
Informatik ► Software Entwicklung ► Mobile- / App-Entwicklung | |
ISBN-10 | 1-83882-338-7 / 1838823387 |
ISBN-13 | 978-1-83882-338-2 / 9781838823382 |
Zustand | Neuware |
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