Art of 3D Computer Animation and Effects - Isaac Victor Kerlow

Art of 3D Computer Animation and Effects

Buch | Softcover
464 Seiten
2003 | 3rd Revised edition
John Wiley & Sons Inc (Verlag)
978-0-471-43036-0 (ISBN)
49,97 inkl. MwSt
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Exlopres creating in the digital environment. This work covers various aspects of creating and outputting fully rendered three-dimensional computer still images or animations, including visual effects for live action. It provides conceptual and critical basics through a combination of technical explanations and creative techniques.
This book gives an insightful, up-to-date look at creating in the digital environment. In a practical, easy-to-understand format, "The Art of 3-D Computer Animation and Effects" covers every aspect of creating and outputting fully rendered three-dimensional computer still images or animations, including visual effects for live action. Along with helpful insights into the newest techniques available in the latest software programs and hardware, this new edition provides solid conceptual and critical basics through a combination of technical explanations and creative techniques.Creative vision can be brought to life on the screen through an easy-to-understand, step-by-step approach supported by full-color sample work by such leading companies as Pixar Animation Studios, Square, DreamWorks SKG, Fox, Disney, and many independent artists and studios. Isaac Victor Kerlow (Los Angeles, CA) is Director of Digital Production at the Walt Disney Company and a longtime active member of SIGGRAPH and the Visual Effects Society.

ISAAC V. KERLOW is Director of Digital Production at The Walt Disney Company in Los Angeles, California. He is also a longtime active member of SIGGRAPH and the Visual Effects Society.

Preface. SECTION I: INTRODUCTION. Chapter 1. Animation, Visual Effects, and Technology in Context. Chapter 2. The Digital Production Process. Chapter 3. Basic Modeling Concepts. Chapter 4. Basic Modeling Techniques. Chapter 5. Advanced Modeling Techniques. Chapter 6. Basic Rendering Concepts. Chapter 7. The Camera. Chapter 8. Lighting. Chapter 9. Shading and Surface Characteristics. Chapter 10. Basic Concepts of Animation. Chapter 11. Basic Computer Animation Techniques. Chapter 12. Advanced Computer Animation Techniques. Chapter 13. Visual Effects Techniques. Chapter 14. Retouching, Compositing and Color Grading. Chapter 15. Image Resolution and Output. Appendix: www.artof3d.com. Index.

Erscheint lt. Verlag 15.8.2003
Zusatzinfo iIllustrations (some col.)
Verlagsort New York
Sprache englisch
Maße 190 x 233 mm
Gewicht 879 g
Einbandart Paperback
Themenwelt Kunst / Musik / Theater Design / Innenarchitektur / Mode
Informatik Grafik / Design Film- / Video-Bearbeitung
ISBN-10 0-471-43036-6 / 0471430366
ISBN-13 978-0-471-43036-0 / 9780471430360
Zustand Neuware
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