Observing the User Experience - Mike Kuniavsky

Observing the User Experience

A Practitioner's Guide to User Research

(Autor)

Buch | Softcover
576 Seiten
2003
Morgan Kaufmann Publishers In (Verlag)
978-1-55860-923-5 (ISBN)
53,60 inkl. MwSt
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The gap between designers and developers imagine their users are, and who those users really are can be the biggest problem with product development. This book helps you bridge that gap to understand what your users want and need from your product, and whether they'll be able to use what you've created.
The gap between who designers and developers imagine their users are, and who those users really are can be the biggest problem with product development. Observing the User Experience will help you bridge that gap to understand what your users want and need from your product, and whether they'll be able to use what you've created. Filled with real-world experience and a wealth of practical information, this book presents a complete toolbox of techniques to help designers and developers see through the eyes of their users. It provides in-depth coverage of 13 user experience research techniques that will provide a basis for developing better products, whether they're Web, software or mobile based. In addition, it's written with an understanding of how software is developed in the real world, taking tight budgets, short schedules, and existing processes into account.

Mike Kuniavsky is a user experience designer, researcher and author. A twenty-year veteran of digital product development, Mike is a consultant and the co-founder of several user experience centered companies: ThingM manufactures products for ubiquitous computing and the Internet of Things; Adaptive Path is a well-known design consultancy. He is also the founder and organizer of Sketching in Hardware, an annual summit on the future of tools for digital product user experience design for leading technology developers, designers and educators. Mike frequently writes and speaks on digital product and service design, and works with product development groups in both large companies and startups. His most recent book is Smart Things: Ubiquitous Computing User Experience Design.

Part I: Why Research is Good and How It Fits Into Product Development1. Typhoon: A Fable2. Do a Usability Test Now!3. Balancing Needs Through Iterative Development4. The User ExperiencePart II: User Experience Research Techniques5. The Research Plan6. Universal tools: Recruiting and Interviewing7. User Profiles8. Contextual Inquiry, Task Analysis, Card Sorting9. Focus Groups10. Usability Tests11. Surveys12. Ongoing Relationship13. Log Files and Customer Support14. Competitive Research15. Others' Hard Work: Published Information and Consultants16. Emerging TechniquesPart III: Communicating Results17. Reports and Presentations18. Creating a User-Centered Corporate CultureAppendicesA. The Budget Research LabB. Common Survey QuestionsC. Observer InstructionsBibliographyIndexAbout the Author

Erscheint lt. Verlag 22.5.2003
Verlagsort San Francisco
Sprache englisch
Maße 187 x 235 mm
Gewicht 1139 g
Themenwelt Mathematik / Informatik Informatik Betriebssysteme / Server
Informatik Software Entwicklung User Interfaces (HCI)
Mathematik / Informatik Informatik Web / Internet
Wirtschaft Betriebswirtschaft / Management Marketing / Vertrieb
ISBN-10 1-55860-923-7 / 1558609237
ISBN-13 978-1-55860-923-5 / 9781558609235
Zustand Neuware
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