Videogame Sciences and Arts -

Videogame Sciences and Arts

11th International Conference, VJ 2019, Aveiro, Portugal, November 27–29, 2019, Proceedings
Buch | Softcover
XIV, 277 Seiten
2019 | 1st ed. 2019
Springer International Publishing (Verlag)
978-3-030-37982-7 (ISBN)
53,49 inkl. MwSt

This book constitutes the refereed proceedings of the 11th International Conference on Videogame Sciences and Arts, VJ 2019, held in Aveiro, Portugal, in November 2019.

The 20 full papers presented were carefully reviewed and selected from 50 submissions. They were organized in topical sections named: Games and Theories; Table Boards; eSports; Uses and Methodologies; Game Criticism.

Games and Theories.- Table Boards.- eSports.- Uses and Methodologies.- Game Criticism.

Erscheinungsdatum
Reihe/Serie Communications in Computer and Information Science
Zusatzinfo XIV, 277 p. 51 illus., 29 illus. in color.
Verlagsort Cham
Sprache englisch
Maße 155 x 235 mm
Gewicht 450 g
Themenwelt Mathematik / Informatik Informatik Betriebssysteme / Server
Informatik Grafik / Design Digitale Bildverarbeitung
Informatik Software Entwicklung User Interfaces (HCI)
Informatik Theorie / Studium Künstliche Intelligenz / Robotik
Schlagworte Applications • Computer Science • conference proceedings • Game Design • Image Processing • image reconstruction • Informatics • interactive computer graphics • Research • video games • Virtual Reality
ISBN-10 3-030-37982-5 / 3030379825
ISBN-13 978-3-030-37982-7 / 9783030379827
Zustand Neuware
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