Mathematics for Game Developers
Seiten
2004
Course Technology Inc
978-1-59200-038-8 (ISBN)
Course Technology Inc
978-1-59200-038-8 (ISBN)
- Titel ist leider vergriffen;
keine Neuauflage - Artikel merken
Mathematics and game programming are inseparably connected because mathematics is used to create real world models within game environments. This book helps developers successfully program games, and master and apply complex mathematic concepts.
Mathematics for Game Developers explores the branches of mathematics from the game developer's perspective, rejecting the abstract, theoretical approach in favor of demonstrating real, usable applications for each concept covered. Use of this book is not confined to users of a certain operating system or enthusiasts of particular game genres; the topics covered are universally applicable.
Mathematics for Game Developers explores the branches of mathematics from the game developer's perspective, rejecting the abstract, theoretical approach in favor of demonstrating real, usable applications for each concept covered. Use of this book is not confined to users of a certain operating system or enthusiasts of particular game genres; the topics covered are universally applicable.
Erscheint lt. Verlag | 1.7.2004 |
---|---|
Zusatzinfo | Mixed media |
Verlagsort | Boston, MA |
Sprache | englisch |
Themenwelt | Mathematik / Informatik ► Informatik ► Theorie / Studium |
Informatik ► Weitere Themen ► Computerspiele | |
Mathematik / Informatik ► Mathematik ► Angewandte Mathematik | |
ISBN-10 | 1-59200-038-X / 159200038X |
ISBN-13 | 978-1-59200-038-8 / 9781592000388 |
Zustand | Neuware |
Haben Sie eine Frage zum Produkt? |