Palm OS Cobalt Programming From the Ground Up, Second Edition - Robert Mykland, Jim Keogh, Matthew Graham

Palm OS Cobalt Programming From the Ground Up, Second Edition

Buch
336 Seiten
2005 | 2nd Revised edition
McGraw-Hill Inc.,US (Verlag)
978-0-07-222289-0 (ISBN)
49,76 inkl. MwSt
  • Keine Verlagsinformationen verfügbar
  • Artikel merken
Helps to write custom Palm OS Cobalt applications for business, communications, entertainment, and other uses. This book enables to learn how to work in the Palm OS Developer Suite to build programs that run on various Palm OS devices, including the palmOne Treo, Tungsten, and Zire models, Sony CLIAes, the Fossil Wrist PDA, and many others.
Write custom Palm OS Cobalt applications for business, communications, entertainment, and other uses with help from the step-by-step guide. Following a start-to-finish sample application, you'll learn to work in the Palm OS Developer Suite to build programs that run on all Palm OS devices, including the palmOne Treo, Tungsten, and Zire models, Sony CLIAes, the Fossil Wrist PDA, and many others. Create user interface elements such as buttons and scroll bars, develop databases, and much more. Plus, you'll learn to test your applications and apply the tricks and techniques used by professional programmers.

Robert Mykland (Soquel, CA) has been working with hardware, applications design and programming for close to 15 years. His experience includes object oriented design, MS-Windows and UNIX applications, and web and internet applications among many others. His programming language toolkit includes C/C++, Pascal, Lisp, among a dozen or more. Recently, he has been programming on the Pilot/PalmIII and is familiar with all three major versions of PalmOS. As a Pilot/PalmIII developer, he created a graphical rapid application development environment for Computer Associate's Opal authoring tool.

Chapter 1: Palm: The OS, The Devices Chapter 2: Creating a Palm OS Application Chapter 3: Fields, Menus, and Alerts Chapter 4: Applications and Forms Chapter 5: Bitmaps, Labels, and Buttons Chapter 6: Selector Triggers, Repeating Buttons, and Sliders Chapter 7: Pushbuttons and Check Boxes Chapter 8: Schema Databases Chapter 9: Lists Chapter 10: Tables Chapter 11: Categories Chapter 12: Classic Databases Chapter 13: Creating Effective User Interfaces Chapter 14: A Survey of Tools and Solutions Appendix A: Porting Older Applications to OS Cobalt

Erscheint lt. Verlag 1.2.2005
Reihe/Serie From the Ground Up
Zusatzinfo 15 Illustrations, unspecified
Verlagsort New York
Sprache englisch
Themenwelt Mathematik / Informatik Informatik Betriebssysteme / Server
Informatik Weitere Themen Hardware
ISBN-10 0-07-222289-1 / 0072222891
ISBN-13 978-0-07-222289-0 / 9780072222890
Zustand Neuware
Haben Sie eine Frage zum Produkt?
Mehr entdecken
aus dem Bereich
Eine unterhaltsame Einführung für Maker, Kids, Tüftlerinnen und …

von Charles Platt

Buch | Softcover (2022)
dpunkt (Verlag)
36,90
ein Streifzug durch das Innenleben eines Computers

von Jürgen Nehmer

Buch | Softcover (2023)
Springer (Verlag)
24,99