Computer Games
7th Workshop, CGW 2018, Held in Conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018, Revised Selected Papers
Seiten
2019
|
1st ed. 2019
Springer International Publishing (Verlag)
978-3-030-24336-4 (ISBN)
Springer International Publishing (Verlag)
978-3-030-24336-4 (ISBN)
This book constitutes revised selected papers from the 7th Workshop on Computer Games, CGW 2018, held in conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018 in Stockholm, Sweden, in July 2018.
The 8 full papers presented in this volume were carefully reviewed and selected from 15 submissions. They cover a wide range of topics related to video games; general game playing.- machine learning and Monte Carlo tree search.
The 8 full papers presented in this volume were carefully reviewed and selected from 15 submissions. They cover a wide range of topics related to video games; general game playing.- machine learning and Monte Carlo tree search.
Video Games.- General Game Playing.- Machine Learning and Monte Carlo Tree Search.
Erscheinungsdatum | 30.06.2019 |
---|---|
Reihe/Serie | Communications in Computer and Information Science |
Zusatzinfo | XI, 165 p. 111 illus., 38 illus. in color. |
Verlagsort | Cham |
Sprache | englisch |
Maße | 155 x 235 mm |
Gewicht | 284 g |
Themenwelt | Informatik ► Grafik / Design ► Digitale Bildverarbeitung |
Mathematik / Informatik ► Informatik ► Software Entwicklung | |
Informatik ► Theorie / Studium ► Künstliche Intelligenz / Robotik | |
Schlagworte | Applications • Artificial Intelligence • Computer Games • Computer Science • conference proceedings • image reconstruction • Informatics • interactive computer graphics • Learning Algorithms • Reinforcement Learning • Research • Search algorithms |
ISBN-10 | 3-030-24336-2 / 3030243362 |
ISBN-13 | 978-3-030-24336-4 / 9783030243364 |
Zustand | Neuware |
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