Computer Games -

Computer Games

7th Workshop, CGW 2018, Held in Conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018, Revised Selected Papers
Buch | Softcover
XI, 165 Seiten
2019 | 1st ed. 2019
Springer International Publishing (Verlag)
978-3-030-24336-4 (ISBN)
53,49 inkl. MwSt
This book constitutes revised selected papers from the 7th Workshop on Computer Games, CGW 2018, held in conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018 in Stockholm, Sweden, in July 2018.
The 8 full papers presented in this volume were carefully reviewed and selected from 15 submissions. They cover a wide range of topics related to video games; general game playing.- machine learning and Monte Carlo tree search.

Video Games.- General Game Playing.- Machine Learning and Monte Carlo Tree Search.

Erscheinungsdatum
Reihe/Serie Communications in Computer and Information Science
Zusatzinfo XI, 165 p. 111 illus., 38 illus. in color.
Verlagsort Cham
Sprache englisch
Maße 155 x 235 mm
Gewicht 284 g
Themenwelt Informatik Grafik / Design Digitale Bildverarbeitung
Mathematik / Informatik Informatik Software Entwicklung
Informatik Theorie / Studium Künstliche Intelligenz / Robotik
Schlagworte Applications • Artificial Intelligence • Computer Games • Computer Science • conference proceedings • image reconstruction • Informatics • interactive computer graphics • Learning Algorithms • Reinforcement Learning • Research • Search algorithms
ISBN-10 3-030-24336-2 / 3030243362
ISBN-13 978-3-030-24336-4 / 9783030243364
Zustand Neuware
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