Universal Access in Human-Computer Interaction. Theory, Methods and Tools -

Universal Access in Human-Computer Interaction. Theory, Methods and Tools

13th International Conference, UAHCI 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26–31, 2019, Proceedings, Part I
Buch | Softcover
XXVII, 686 Seiten
2019 | 1st ed. 2019
Springer International Publishing (Verlag)
978-3-030-23559-8 (ISBN)
96,29 inkl. MwSt

This two-volume set constitutes the proceedings of the 13th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2019, held as part of the 21st International Conference, HCI International 2019, which took place in Orlando, FL, USA, in July 2019.
The total of 1274 papers and 209 posters included in the 35 HCII 2019 proceedings volumes was carefully reviewed and selected from 5029 submissions.
UAHCI 2019 includes a total of 95 regular papers; they were organized in topical sections named: universal access theory, methods and tools; novel approaches to accessibility; universal access to learning and education; virtual and augmented reality in universal access; cognitive and learning disabilities; multimodal interaction; and assistive environments.


Universal access theory, methods and tools.- Novel approaches to accessibility.- Universal access to learning and education.- Virtual and augmented reality in universal access.

Erscheinungsdatum
Reihe/Serie Information Systems and Applications, incl. Internet/Web, and HCI
Lecture Notes in Computer Science
Zusatzinfo XXVII, 686 p. 289 illus., 237 illus. in color.
Verlagsort Cham
Sprache englisch
Maße 155 x 235 mm
Gewicht 1080 g
Themenwelt Mathematik / Informatik Informatik Betriebssysteme / Server
Mathematik / Informatik Informatik Netzwerke
Informatik Software Entwicklung User Interfaces (HCI)
Informatik Theorie / Studium Künstliche Intelligenz / Robotik
Schlagworte 3D • Accessibility • Applications • Artificial Intelligence • Computer aided instruction • Computer Science • conference proceedings • Education • E-Learning • Game Design • Human-Computer Interaction (HCI) • Informatics • interactive computer graphics • learning experiences • Research • Software engineering • University • Usability Engineering • User Interfaces • Virtual Environments • Virtual Reality
ISBN-10 3-030-23559-9 / 3030235599
ISBN-13 978-3-030-23559-8 / 9783030235598
Zustand Neuware
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