Android Programming with Kotlin for Beginners - John Horton

Android Programming with Kotlin for Beginners

Build Android apps starting from zero programming experience with the new Kotlin programming language

(Autor)

Buch | Softcover
698 Seiten
2019
Packt Publishing Limited (Verlag)
978-1-78961-540-1 (ISBN)
38,65 inkl. MwSt
Build smart looking Kotlin apps with UI and functionality for the Android platform

Key Features

Start your Android programming career, or just have fun publishing apps on Google Play marketplace
The first-principle introduction to Kotlin through Android, to start building easy-to-use apps
Learn by example and build four real-world apps and dozens of mini-apps

Book DescriptionAndroid is the most popular mobile operating system in the world and Kotlin has been declared by Google as a first-class programming language to build Android apps. With the imminent arrival of the most anticipated Android update, Android 10 (Q), this book gets you started building apps compatible with the latest version of Android.

It adopts a project-style approach, where we focus on teaching the fundamentals of Android app development and the essentials of Kotlin by building three real-world apps and more than a dozen mini-apps. The book begins by giving you a strong grasp of how Kotlin and Android work together before gradually moving onto exploring the various Android APIs for building stunning apps for Android with ease. You will learn to make your apps more presentable using different layouts. You will dive deep into Kotlin programming concepts such as variables, functions, data structures, Object-Oriented code, and how to connect your Kotlin code to the UI. You will learn to add multilingual text so that your app is accessible to millions of more potential users. You will learn how animation, graphics, and sound effects work and are implemented in your Android app.

By the end of the book, you will have sound knowledge about significant Kotlin programming concepts and start building your own fully featured Android apps.

What you will learn

Learn how Kotlin and Android work together
Build a graphical drawing app using Object-Oriented Programming (OOP) principles
Build beautiful, practical layouts using ScrollView, RecyclerView, NavigationView, ViewPager and CardView
Write Kotlin code to manage an apps' data using different strategies including JSON and the built-in Android SQLite database
Add user interaction, data captures, sound, and animation to your apps
Implement dialog boxes to capture input from the user
Build a simple database app that sorts and stores the user's data

Who this book is forThis book is for people who are new to Kotlin, Android and want to develop Android apps.It also acts as a refresher for those who have some experience in programming with Android and Kotlin.

John Horton is a programming and gaming enthusiast based in the UK. He has a passion for writing apps, games, books, and blog articles. He is the founder of Game Code School.

Table of Contents

Getting Started with Android and Kotlin
Kotlin, XML, and the UI Designer
Exploring Android Studio and the Project Structure
Getting Started with Layouts and Material Design
Beautiful Layouts with CardView and ScrollView
The Android Lifecycle
Kotlin Variables, Operators, and Expressions
Kotlin Decisions and Loops
Kotlin Functions
Object-Oriented Programming
Inheritance in Kotlin
Connecting Our Kotlin to the UI and Nullability
Bringing Android Widgets to Life
Android Dialog Windows
Handling Data and Generating Random Numbers
Adapters and Recyclers
Data Persistence and Sharing
Localization
Animations and Interpolations
Drawing Graphics
Threads and Starting the Live Drawing App
Particle Systems and Handling Screen Touches
Android Sound Effects and the Spinner Widget
Design Patterns, Multiple Layouts, and Fragments
Advanced UI with Paging and Swiping
Advanced UI with Navigation Drawer and Fragment
Android Databases
A Quick Chat Before You Go

Erscheinungsdatum
Verlagsort Birmingham
Sprache englisch
Maße 75 x 93 mm
Themenwelt Mathematik / Informatik Informatik Programmiersprachen / -werkzeuge
Informatik Software Entwicklung Mobile- / App-Entwicklung
Informatik Software Entwicklung Spieleprogrammierung
Informatik Software Entwicklung User Interfaces (HCI)
ISBN-10 1-78961-540-2 / 1789615402
ISBN-13 978-1-78961-540-1 / 9781789615401
Zustand Neuware
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