Handbook of Computer Animation -

Handbook of Computer Animation

John Vince (Herausgeber)

Buch | Hardcover
244 Seiten
2002
Springer London Ltd (Verlag)
978-1-85233-564-9 (ISBN)
160,49 inkl. MwSt
A comprehensive handbook written by experienced practitioners and covering the key areas in computer animation.
One of the challenges facing professionals working in computer animation
is keeping abreast of the latest developments and future trends - some of
which are determined by industry where the state-of-the-art is
continuously being re-defined by the latest computer-generated film
special effects, while others arise from research projects whose results
are quickly taken on board by programmers and animators working in
industry.
This handbook will be an invaluable toolkit for programmers, technical
directors and professionals working in computer animation. A wide range of
topics are covered including:
*Computer games
*Evolutionary algorithms
*Shooting and live action
*Digital effects
*Cubic curves and surfaces
*Subdivision surfaces
*Rendering and shading
Written by a team of experienced practitioners, each chapter provides a
clear and precise overview of each area, reflecting the dynamic and
fast-moving field of computer animation. This is a complete and
up-to-date reference book on the state-of-the-art techniques used in
computer animation.

John Vince has written and edited over 20 books on computer graphics, computer animation and virtual reality. He is a co-Editor-in-Chief of the VR Journal, and is currently President of the VR Society.

1 Computer and Video Game Design Issues.- 2 Evolutionary Algorithms in Modeling and Animation.- 3 Shooting Live Action for Combination with Computer Animation.- 4 Elements of Digital Effects.- 5 Cubic Polynomial Curves and Surfaces.- 6 Smooth Surface Representation over Irregular Meshes.- 7 Rendering and Shading.

Erscheint lt. Verlag 1.11.2002
Reihe/Serie Springer Professional Computing
Zusatzinfo XIII, 244 p.
Verlagsort England
Sprache englisch
Maße 178 x 254 mm
Themenwelt Informatik Grafik / Design Film- / Video-Bearbeitung
Mathematik / Informatik Informatik Software Entwicklung
Informatik Theorie / Studium Künstliche Intelligenz / Robotik
ISBN-10 1-85233-564-5 / 1852335645
ISBN-13 978-1-85233-564-9 / 9781852335649
Zustand Neuware
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