Focus On 3D Models - Evan Pipho

Focus On 3D Models

Evan Pipho (Autor)

Media-Kombination
232 Seiten
2002 | New edition
Premier Press
978-1-59200-033-3 (ISBN)
79,95 inkl. MwSt
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A 3D model and animation reference for programmers who wish to implement the use of 3D models in their games and engines. It covers today's most popular 3D model formats ranging from simple to complex.
The book is a reference for developers using 3D models. Instead of simply showing a spec sheet, the book delves into the loading and rendering techniques of 3D models. The text is as API and platform independent as possible, so users of Direct3D, OpenGL, etc. will be able to interpret and use the information provided in the book.

After programming for several years, Evan Pipho discovered gamedev.net in mid-2000 and immediately became a devoted gamer. At age 17, Evan has already tackled DirectDraw, Direct3D, and OpenGL in addition to co-creating Ngine.

1. Reviewing Matrices and Vectors 2. Introduction to Quaternions 3. Quake IIs MD2 Models 4. Loading OBJ Files 5. An Introduction to Skeletal Animation 6. MilkShape 3D 7. The 3ds Models 8. MDL, The Legendary Half-Life Format 9. Enter the Quake : Quake IIIs MD3 Format 10. Tips, Tricks, and Methods Appendices: A: Common 3D Model Formats B: STL Vector Primer C: Going Above and Beyond

Erscheint lt. Verlag 23.12.2002
Sprache englisch
Maße 155 x 231 mm
Gewicht 318 g
Themenwelt Informatik Grafik / Design Digitale Bildverarbeitung
Informatik Weitere Themen Computerspiele
ISBN-10 1-59200-033-9 / 1592000339
ISBN-13 978-1-59200-033-3 / 9781592000333
Zustand Neuware
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