Graphics and GUIs with MATLAB - O. Thomas Holland, Patrick Marchand

Graphics and GUIs with MATLAB

Buch | Softcover
542 Seiten
2002 | 3rd edition
Chapman & Hall/CRC (Verlag)
978-1-58488-320-3 (ISBN)
89,75 inkl. MwSt
Presents MATLAB version 6.x, including its integrated development desktop, enhanced computational engine, and interfaces to external languages. This title includes two chapters that address data visualization and GUI design, and together they provide an understanding of when to use GUIs and what works well graphically in various situations.
MATLAB®, now the industry-standard engineering language for computation, analysis, and visualization, continues to evolve in its capabilities. Version 6.x incorporated several major improvements, including significant enhancements to its graphics features, such as transparencies, increased 3-D visualization, and an improved rendering engine.

The bestselling Graphics and GUIs with MATLAB has been fully revised to reflect MATLAB version 6. The third edition also features a number of improvements in both content and organization that ensure its readers get the optimum level of detail and best possible instruction.

New in the Third Edition:

Full updates that reflect MATLAB 6.x enhancements

Expanded discussions on 2-D and 3-D graphics

New chapters on good GUI design and data visualization techniques

Volume visualizations

Updated language commands

Deeper coverage of programming techniques, such as data structures and callback techniques

Exercises in each chapter

Additional examples and updated illustrations

Graphics and GUIs with MATLAB, Third Edition retains the comprehensible, almost conversational tutorial style that made its predecessors so popular but offers a streamlined organization and deeper coverage that make this edition an even better way to acquire or increase proficiency in using MATLAB to its fullest graphics capabilities.

Patrick Marchand, NVIDIA. O. Thomas Holland, The Naval Surface Welfare Center, Dahlgren Division.

INTRODUCTION Overview, Organization of this Book, Terminology and the MATLAB Programming Language, Other References VISUALIZATION CONSIDERATIONS Why Vizualize? Characteristics of Good Data Visualization, Data Quantity and Dimension, Color, Light, and Shading, Motion, Interaction PLOTTING IN TWO-DIMENSIONS Sources of Data, Importing Data, Elementary 2-D Plots, Simple 2-D Plot Manipulation, Specialized 2-D Plotting, Plot Editing in the MATLAB Figure Window, PLOTTING IN THREE-DIMENSIONS Elementary 3-D Plotting, Simple 3-D Plot Manipulation, Volume Visualization, A Word About Annotating 3-D Plots Illustrative Problems IMAGE GRAPHICS Image Files and Formats, Image I/O Image Types and Properties GENERATING OUTPUT Using the Print Command HANDLE GRAPHICS Graphics Objects, Graphics Object Hierarchy, Graphics Object Handles, Properties, Object Specific Properties, Setting Default Properties, Undocumented Properties, Using FINDPBJ, Illustrative Problems USING COLOR, LIGHT, AND TRANSPARENCY Simple Color Specifications, Color Maps, Modeling Object Lighting, Object Transparency, Illustrative Problems ANIMATION Frame-by-Frame Capture and Playback, On-the-Fly Graphics Object Manipulation, Choosing the Right Technique, Printing Movie (PIXMAP) Frames ELEMENTS OF GUI DESIGN What is a MATLAB Graphical User Interface? The Three Phases of Interface Design, UI Control Elements, Uimenu Elements, Low-Level MATLAB GUI Programming Techniques, High-Level GUI Development – Guide, Common Programming Desires with UI Objects, The MATLAB Event Queue, Creating Custom User Interface Components; QUICK REFERENCES; INDEX

Erscheint lt. Verlag 25.11.2002
Zusatzinfo 18 Tables, black and white; 268 Illustrations, black and white
Sprache englisch
Maße 178 x 254 mm
Gewicht 1020 g
Themenwelt Mathematik / Informatik Informatik Betriebssysteme / Server
Mathematik / Informatik Informatik Grafik / Design
ISBN-10 1-58488-320-0 / 1584883200
ISBN-13 978-1-58488-320-3 / 9781584883203
Zustand Neuware
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