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Getting Started with 3D

Design Guide to 3D Graphics
Buch | Softcover
176 Seiten
1998
Addison Wesley (Verlag)
978-0-201-69676-9 (ISBN)
39,95 inkl. MwSt
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Shows designers how to extend their current design skills one step further into the realm of desktop 3D. The book provides simple step-by-step recipes that work with any 3D application. It shows how to start from any shape and turn it into a dimensional image.
Take your computer design skills one step further into the fascinating realm of desktop 3D. With clear explanations, colorful graphics, and creative concepts, Getting Started with 3D shows you how to navigate in 3D space, create complex models from simple parts, apply textures, set up lights, and position cameras to transform your ideas into dynamic worlds filled with depth, warmth, presence, and even humor. You'll learn the basics of 3D modeling and rendering through projects that work with any 3D program, either in Windows or Macintosh. Whether you're creating a book illustration, a corporate logo or a Web graphic, Getting Started with 3D will give you the inspiration and confidence to "boldly go" where no designer has gone before.
Erscheint lt. Verlag 14.8.1998
Verlagsort Harlow
Sprache englisch
Maße 215 x 280 mm
Gewicht 655 g
Themenwelt Informatik Grafik / Design Desktop Publishing / Typographie
ISBN-10 0-201-69676-2 / 0201696762
ISBN-13 978-0-201-69676-9 / 9780201696769
Zustand Neuware
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