Unity 2018 Cookbook - Matt Smith

Unity 2018 Cookbook (eBook)

Over 160 recipes to take your 2D and 3D game development to the next level

(Autor)

eBook Download: EPUB
2018
794 Seiten
Packt Publishing (Verlag)
978-1-78847-728-4 (ISBN)
Systemvoraussetzungen
44,39 inkl. MwSt
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With the help of the Unity 2018 Cookbook, you'll discover how to make the most of the UI system and understand how to animate both 2D and 3D characters and game scene objects using Unity's Mecanim animation toolsets.
Once you've got to grips with the basics, you will familiarize yourself with shaders and Shader Graphs, followed by understanding the animation features to enhance your skills in building fantastic games. In addition to this, you will discover AI and navigation techniques for nonplayer character control and later explore Unity 2018's newly added features to improve your 2D and 3D game development skills. This book provides many Unity C# gameplay scripting techniques.
By the end of this book, you'll have gained comprehensive knowledge in game development with Unity 2018.


Develop quality game components and solve common gameplay problems with various game design patternsKey FeaturesBecome proficient at traditional 2D and 3D game developmentBuild amazing interactive interfaces with Unity's UI systemDevelop professional games with realistic animation and graphics, materials and cameras, and AI with Unity 2018Book DescriptionWith the help of the Unity 2018 Cookbook, you'll discover how to make the most of the UI system and understand how to animate both 2D and 3D characters and game scene objects using Unity's Mecanim animation toolsets.Once you've got to grips with the basics, you will familiarize yourself with shaders and Shader Graphs, followed by understanding the animation features to enhance your skills in building fantastic games. In addition to this, you will discover AI and navigation techniques for nonplayer character control and later explore Unity 2018's newly added features to improve your 2D and 3D game development skills. This book provides many Unity C# gameplay scripting techniques.By the end of this book, you'll have gained comprehensive knowledge in game development with Unity 2018.What you will learnGet creative with Unity's shaders and learn to build your own shaders with the new Shader Graph toolCreate a text and image character dialog with the free Fungus Unity pluginExplore new features integrated into Unity 2018, including TextMesh Pro and ProBuilderMaster Unity audio, including ducking, reverbing, and matching pitch to animation speedsWork with the new Cinemachine and timeline to intelligently control camera movementsImprove ambiance through the use of lights and effects, including reflection and light probesCreate stylish user interfaces with the UI system, including power bars and clock displaysWho this book is forUnity 2018 Cookbook is for you if you want to explore a wide range of Unity scripting and multimedia features and find ready-to-use solutions for many game features. This book also helps programmers explore multimedia features. It is assumed that you already know basics of Unity and have some programming knowledge of C#.
Erscheint lt. Verlag 31.8.2018
Sprache englisch
Themenwelt Mathematik / Informatik Informatik Grafik / Design
Informatik Software Entwicklung Spieleprogrammierung
ISBN-10 1-78847-728-6 / 1788477286
ISBN-13 978-1-78847-728-4 / 9781788477284
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