Learning Kotlin by building Android Applications
Packt Publishing Limited (Verlag)
978-1-78847-464-1 (ISBN)
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About This Book
• Experience the gentle learning curve of Kotlin as you develop your own applications
• Learn how to integrate Kotlin into Android Studio and use it in your projects
• Build real-world applications such as Googly Eyes and games using Kotlin
Who This Book Is For
If you are completely new to Kotlin or the Android platform and need to publish Android applications for fun or for business purposes, but you have no clue where to start, then this book is for you. This book is also for advanced Android developers who want to learn to use Kotlin instead of/alongside Java for Android development, although having some programming experience would be advantageous.
What You Will Learn
• Learn the basics of using the Android Studio IDE and a number of basic programming concepts in Kotlin
• Discover Android development by building Android apps with Kotlin
• Uncover some amazing features of Kotlin that give it the upper hand over Java
• Kotlin Interoperability with Java
• Integrate Crashlytics for crash reporting and beta testing.
• Use Google Location services and understand various APIs available for getting user location updates
• Understand the principles of networking and communication.
• Learn about the usage of third-party libraries for loading of data
• Automate your build process with continuous integration tools
In Detail
Today Kotlin is an official programming language for Android development and is widely adopted. Kotlin is expressive, concise, and powerful. It also ensures seamless interoperability with existing Android languages like JAVA and C++, which makes it easier to learn a new language for their most favored platform.
This book adopts a project-style approach, where we focus on teaching Android development by building three different Android Application, namely Building you Tic-Tac-Toe application, Developing your location based alarm and lastly a To-Do list application.
The book begins by giving you a strong grasp of the Kotlin language and its APIs as a preliminary to building stunning applications for Android. You'll learn to set up an environment as the difficulty level grows steadily, in line with applications covered in later chapters.
The book also introduces you to the Android Studio IDE, which plays an integral role in Android Development. It covers Kotlin's basic programming concepts such as functions, lambdas, properties, object-oriented code, safety aspects and type parameterization, testing, and concurrency, and helps you write Kotlin code to production.
Finally, you'll be taken through the process of releasing your app on the Google Play Store. You will also be introduced to other app distribution channels such as Amazon App Store.
As a bonus chapter, you will also learn how to use the Google Faces API to detect faces and add fun functionalities.
Style and approach
This book has a project-style approach where we focus on teaching Android development by building Android Apps with the Kotlin programming language. In the process you learn about Android development as well as Kotlin and its features. This book does not assume any prior knowledge of Android development.
Eunice Obugyei is a Software Engineer from Accra, Ghana with more than 7 years experience in Android development. Eunice is currently a Senior Software Engineer at DreamOval Ltd where she focuses on backend development and native mobile development. She is young, energetic and always looking for an opportunity to learn and improve whatever existing skills she already has in her arsenal. She is passionate about figuring out solutions to problems and finding the simplest way out and her love for series and movies is her escape from the rigors of work life.In. Natarajan Raman has close to 15 years' of experience in software design and development. He is a Google certified Nano degree holder on Android development and was invited as a guest by Google for the I/O 2017. His Android App Idea for special children got selected as one of the top SIX ideas out of 80 odd ideas and was also featured by Google on Code it possible program. He works for Patterns and is also the managing trustee of Dream India.
Table of Contents
Setting up for Android Development
Configuring Your Environment for Kotlin
Data Types, Variables and Constants
Classes and Objects
Type Checks And Null Safety
Functions and Lambdas
Developing your location based alarm
Working with Google's Location Services
Connecting to the Outside World - Networking
Developing a simple ToDoList App
Persisting with Databases
Reminding the User about their Tasks
Testing and Continuous Integration
Making your app available to the world
Googly Eyes with the Google Faces API
Erscheinungsdatum | 03.07.2018 |
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Verlagsort | Birmingham |
Sprache | englisch |
Maße | 191 x 235 mm |
Themenwelt | Mathematik / Informatik ► Informatik ► Programmiersprachen / -werkzeuge |
Informatik ► Software Entwicklung ► Mobile- / App-Entwicklung | |
Informatik ► Software Entwicklung ► Spieleprogrammierung | |
Mathematik / Informatik ► Informatik ► Web / Internet | |
ISBN-10 | 1-78847-464-3 / 1788474643 |
ISBN-13 | 978-1-78847-464-1 / 9781788474641 |
Zustand | Neuware |
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