Flash MX ActionScript for Designers - Doug Sahlin

Flash MX ActionScript for Designers

The Non Programmer's Guide to Maximum Flash

Doug Sahlin (Autor)

Media-Kombination
408 Seiten
2002
Hungry Minds Inc,U.S.
978-0-7645-3687-8 (ISBN)
31,06 inkl. MwSt
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A guide to empower Web designers to take their Flash animations to new levels of sophistication and interactivity. It covers the Flash 'X' release. It aims to empower non-programmers to master ActionScript and take their Web and multimedia presentations to the next level.
This book will teach Flash designers how to create ActionScripts that they'll refer to again and again in their design work. Projects such as Creating a Pop-Up Menu, Creating a Sound Controller, or Creating an Animated Flash Banner can be used as the starting point for readers' own customized projects. All of this is presented with lots of visual examples and a minimum of jargon and "programmer-speak." ABOUT THE CD-ROM Includes source material for each project, trial versions of Macromedia software and additional third-party software.

Doug Sahlin is an author, graphic artist, and Web site designer. His books include Macromedia Flash MX ActionScript For Dummies, Flash 5 Virtual Classroom, Fireworks 4 For Dummies, Carrara 1 Bible, and How to Do Everything with Adobe Acrobat 5.0. He has also written numerous magazine articles, product reviews, and Web tutorials on image editing and Web design software.

Preface. Acknowledgments. PART I: Comprehending the Mechanics of ActionScript. CHAPTER 1: Introducing ActionScript for Designers. CHAPTER 2: Delving into Your ActionScript Toolkit. CHAPTER 3: Planning Your ActionScript Movie. PART II: Using Basic ActionScript in Your Movie. CHAPTER 4: Charting the Timeline of Your Movie. CHAPTER 5: Creating Basic Interactivity. CHAPTER 6: Creating Elements for Your Movie. CHAPTER 7: Taking Control of Your Movie. CHAPTER 8: Creating Variables to Store and Dispense Information. PART III: Creating ActionScript Elements for Your Movie. CHAPTER 9: Generating ActionScript to Modify Objects. CHAPTER 10: Designing Interactive Navigation. CHAPTER 11: Composing Dynamic Text. CHAPTER 12: Building Interactive Interfaces. CHAPTER 13: Creating ActionScript Sound Objects. CHAPTER 14: Debugging an ActionScript. PART IV: Building Additional Design Elements for Your Movie. CHAPTER 15: Building Web Site Elements with ActionScript. CHAPTER 16: Creating Flash Eye Candy. CHAPTER 17: Integrating Flash with HTML. Appendix A: What s on the CD ROM. Appendix B: Flash Resources. Appendix C: Flash Inspiration. Index. End User License Agreement.

Erscheint lt. Verlag 8.8.2002
Zusatzinfo Illustrations
Verlagsort Foster City
Sprache englisch
Maße 188 x 233 mm
Gewicht 595 g
Einbandart Paperback
Themenwelt Mathematik / Informatik Informatik Grafik / Design
Informatik Web / Internet Flash / ActionScript
ISBN-10 0-7645-3687-7 / 0764536877
ISBN-13 978-0-7645-3687-8 / 9780764536878
Zustand Neuware
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