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Visual Basic Graphics Programming

Rod Stephens (Autor)

Media-Kombination
576 Seiten
1997
John Wiley & Sons Inc
978-0-471-15533-1 (ISBN)
80,56 inkl. MwSt
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Visual Basic for Windows 95 is used to develop in-house PC business and client/server applications and to create user interfaces for other programs. This is a guide to creating applications and adding sophisticated graphics capabilities to non-graphics applications.
Visual Basic for Windows 95 is used to develop in-house PC business and client/server applications and to create user interfaces for other programs. These applications increasingly require the ability to display and create graphics and although Visual Basic provides a rich set of interface components, it offers little or no support for complex graphics. This is a guide to creating applications and adding sophisticated graphics capabilities to non-graphics applications. The book blends graphics theory and algorithms with a hands-on technique. It teaches the practical fundamentals of the full range of graphics-intensive programs (data display, multimedia, games). It covers topics including: VB control programming; graphics programming with the Windows 95 API; image processing; animation and 2D and 3D graphics; shading models, ray tracing and radiosity; and geometric and other graphics algorithms for VB. The CD-ROM features a complete library of graphics subroutines and functions, in addition to example programs from the text, all of which readers can draw upon to build their own programs.

ROD STEPHENS is a contract software engineer specializing in graphical user interface design, algorithms, and database systems. He writes a column on Visual Basic algorithms for the professional newsletter Visual Basic Developer. Previously a senior member of the technical staff at GTE Laboratories, he has developed several large systems for GTE and other clients using components.

WORKING WITH WINDOWS; Visual Basics; Using the API; Beyond the Basics; IMAGE PROCESSING AND ANIMATION; Image Processing; Animation; TWO-DIMENSIONAL GRAPHICS; Scan Conversion; Two-Dimensional Transformations; Fractals and Tilings; THREE-DIMENSIONAL GRAPHICS; Three-Dimensional Transformations; Surfaces; Hidden Surface Removal; Shading Models; Ray Tracing; GRAPHICS OF HIGHER DIMENSIONS; Higher-Dimensional Transformations; Appendices; Index.

Erscheint lt. Verlag 16.4.1997
Zusatzinfo Ill.
Verlagsort New York
Sprache englisch
Maße 235 x 190 mm
Gewicht 1191 g
Einbandart Paperback
Themenwelt Informatik Betriebssysteme / Server Windows
Mathematik / Informatik Informatik Grafik / Design
Mathematik / Informatik Informatik Programmiersprachen / -werkzeuge
ISBN-10 0-471-15533-0 / 0471155330
ISBN-13 978-0-471-15533-1 / 9780471155331
Zustand Neuware
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