Mastering OpenCV 3 - Second Edition -  Baggio Daniel Lelis Baggio,  Escriva David Millan Escriva,  Saragih Jason Saragih,  Ievgen Khvedchenia Ievgen,  Shilkrot Roy Shilkrot,  Emami Shervin Emami

Mastering OpenCV 3 - Second Edition (eBook)

Practical Computer Vision Projects
eBook Download: EPUB
2017 | 1. Auflage
250 Seiten
Packt Publishing Limited (Verlag)
978-1-78646-656-3 (ISBN)
Systemvoraussetzungen
34,79 inkl. MwSt
  • Download sofort lieferbar
  • Zahlungsarten anzeigen

As we become more capable of handling data in every kind, we are becoming more reliant on visual input and what we can do with those self-driving cars, face recognition, and even augmented reality applications and games. This is all powered by Computer Vision.
This book will put you straight to work in creating powerful and unique computer vision applications. Each chapter is structured around a central project and deep dives into an important aspect of OpenCV such as facial recognition, image target tracking, making augmented reality applications, the 3D visualization framework, and machine learning. You'll learn how to make AI that can remember and use neural networks to help your applications learn.
By the end of the book, you will have created various working prototypes with the projects in the book and will be well versed with the new features of OpenCV3.


Practical Computer Vision ProjectsAbout This BookUpdated for OpenCV 3, this book covers new features that will help you unlock the full potential of OpenCV 3Written by a team of 7 experts, each chapter explores a new aspect of OpenCV to help you make amazing computer-vision aware applicationsProject-based approach with each chapter being a complete tutorial, showing you how to apply OpenCV to solve complete problemsWho This Book Is ForThis book is for those who have a basic knowledge of OpenCV and are competent C++ programmers. You need to have an understanding of some of the more theoretical/mathematical concepts, as we move quite quickly throughout the book.What You Will LearnExecute basic image processing operations and cartoonify an imageBuild an OpenCV project natively with Raspberry Pi and cross-compile it for Raspberry Pi.textExtend the natural feature tracking algorithm to support the tracking of multiple image targets on a videoUse OpenCV 3's new 3D visualization framework to illustrate the 3D scene geometryCreate an application for Automatic Number Plate Recognition (ANPR) using a support vector machine and Artificial Neural NetworksTrain and predict pattern-recognition algorithms to decide whether an image is a number plateUse POSIT for the six degrees of freedom head poseTrain a face recognition database using deep learning and recognize faces from that databaseIn DetailAs we become more capable of handling data in every kind, we are becoming more reliant on visual input and what we can do with those self-driving cars, face recognition, and even augmented reality applications and games. This is all powered by Computer Vision.This book will put you straight to work in creating powerful and unique computer vision applications. Each chapter is structured around a central project and deep dives into an important aspect of OpenCV such as facial recognition, image target tracking, making augmented reality applications, the 3D visualization framework, and machine learning. You'll learn how to make AI that can remember and use neural networks to help your applications learn.By the end of the book, you will have created various working prototypes with the projects in the book and will be well versed with the new features of OpenCV3.Style and approachThis book takes a project-based approach and helps you learn about the new features by putting them to work by implementing them in your own projects.
Erscheint lt. Verlag 28.4.2017
Sprache englisch
Themenwelt Informatik Theorie / Studium Künstliche Intelligenz / Robotik
ISBN-10 1-78646-656-2 / 1786466562
ISBN-13 978-1-78646-656-3 / 9781786466563
Haben Sie eine Frage zum Produkt?
EPUBEPUB (Adobe DRM)
Größe: 18,3 MB

Kopierschutz: Adobe-DRM
Adobe-DRM ist ein Kopierschutz, der das eBook vor Mißbrauch schützen soll. Dabei wird das eBook bereits beim Download auf Ihre persönliche Adobe-ID autorisiert. Lesen können Sie das eBook dann nur auf den Geräten, welche ebenfalls auf Ihre Adobe-ID registriert sind.
Details zum Adobe-DRM

Dateiformat: EPUB (Electronic Publication)
EPUB ist ein offener Standard für eBooks und eignet sich besonders zur Darstellung von Belle­tristik und Sach­büchern. Der Fließ­text wird dynamisch an die Display- und Schrift­größe ange­passt. Auch für mobile Lese­geräte ist EPUB daher gut geeignet.

Systemvoraussetzungen:
PC/Mac: Mit einem PC oder Mac können Sie dieses eBook lesen. Sie benötigen eine Adobe-ID und die Software Adobe Digital Editions (kostenlos). Von der Benutzung der OverDrive Media Console raten wir Ihnen ab. Erfahrungsgemäß treten hier gehäuft Probleme mit dem Adobe DRM auf.
eReader: Dieses eBook kann mit (fast) allen eBook-Readern gelesen werden. Mit dem amazon-Kindle ist es aber nicht kompatibel.
Smartphone/Tablet: Egal ob Apple oder Android, dieses eBook können Sie lesen. Sie benötigen eine Adobe-ID sowie eine kostenlose App.
Geräteliste und zusätzliche Hinweise

Buying eBooks from abroad
For tax law reasons we can sell eBooks just within Germany and Switzerland. Regrettably we cannot fulfill eBook-orders from other countries.

Mehr entdecken
aus dem Bereich
der Praxis-Guide für Künstliche Intelligenz in Unternehmen - Chancen …

von Thomas R. Köhler; Julia Finkeissen

eBook Download (2024)
Campus Verlag
38,99
Wie du KI richtig nutzt - schreiben, recherchieren, Bilder erstellen, …

von Rainer Hattenhauer

eBook Download (2023)
Rheinwerk Computing (Verlag)
24,90