3D Multimodal Interaction with an Input Perspective
CRC Press (Verlag)
978-1-138-19693-3 (ISBN)
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Key Features
Describes multi-modal interaction of modern input devices using open sourcetools to provide hands-on experience and guidance.
Chapter(s) describing multi-modal interaction using Microsoft HoloLens
Source code available via github
Drs. Francisco Ortega, David Rishe, and Armando Barreto, all currently teach at Florida International University bringing with them deep research and industry experience in multi-modal interaction and input design and implementation.
1. Introduction 2. Input Technologies: From the mouse to the modern input devices. 3. Input Technologies: Understanding modern hardware. 4. Multi-Modal Interaction: Selection 5. Multi-Modal Interaction: Manipulation 6. Multi-Modal Interaction: Travel and Wayfinding 7. Multi-Modal Interaction: Beyond Basics. 8. Hands-on Approach with Interactive Paint. A true multi-modal interactive experience 9. Hands-on Approach with Microsoft HoloLens 10. Guidelines for multi-modal interaction applications. 11. Multi-Modal Interactions: Applying multiple modes to gaming.
Erscheint lt. Verlag | 31.12.2025 |
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Zusatzinfo | 100 Illustrations, color |
Verlagsort | London |
Sprache | englisch |
Maße | 178 x 254 mm |
Themenwelt | Informatik ► Grafik / Design ► Digitale Bildverarbeitung |
Informatik ► Software Entwicklung ► Spieleprogrammierung | |
Informatik ► Software Entwicklung ► User Interfaces (HCI) | |
ISBN-10 | 1-138-19693-2 / 1138196932 |
ISBN-13 | 978-1-138-19693-3 / 9781138196933 |
Zustand | Neuware |
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